[DiscordArchive] Ok but uhhh, how does any of the light stuff work?
[DiscordArchive] Ok but uhhh, how does any of the light stuff work?
Archived author: Crow • Posted: 2024-08-21T12:30:53.481000+00:00
Original source
Ok but uhhh, how does any of the light stuff work?
Archived author: Crow • Posted: 2024-08-21T12:31:06.952000+00:00
Original source
even in noggit red, light stuff doesnt make sense to me
Archived author: stoneharry • Posted: 2024-08-21T12:31:15.121000+00:00
Original source
It's documented on wowdev wiki
Archived author: Crow • Posted: 2024-08-21T12:31:43.196000+00:00
Original source
yes, and i dont understand any of it even on the wiki haha.
Archived author: Crow • Posted: 2024-08-21T12:32:22.154000+00:00
Original source
```3 position Float[3] X/Y/Z position of the center of light(skybox) sphere. To get them, spawn a model in Noggit on that place, get its X/Y/Z coords and multiply them by 36.```
first thing I dont get, is it XYZ added together? seperated? in what order of operations is it multiplied by 36?
Archived author: stoneharry • Posted: 2024-08-21T12:32:37.447000+00:00
Original source
It's just light - > light params
Then params points to light int band and light float band, starting at an id based on the parent Id with a fixed number of rows
Archived author: stoneharry • Posted: 2024-08-21T12:32:51.572000+00:00
Original source
I've posted queries here before for converting the formats
Archived author: stoneharry • Posted: 2024-08-21T12:33:27.078000+00:00
Original source
https://discord.com/channels/40766404101...0916978810
Archived author: Crow • Posted: 2024-08-21T12:35:06.006000+00:00
Original source
hoboy
Archived author: Crow • Posted: 2024-08-21T12:35:26.904000+00:00
Original source
in the dbcs its just one value, how do you get that from 3?