[DiscordArchive] Is there a way to increase the view distance in azerothcore?
[DiscordArchive] Is there a way to increase the view distance in azerothcore?
Archived author: Tombarad • Posted: 2024-08-15T11:30:11.305000+00:00
Original source
And is there a limit that anyone is aware of?
Archived author: M'Dic • Posted: 2024-08-15T11:30:12.269000+00:00
Original source
Remove the
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Archived author: M'Dic • Posted: 2024-08-15T11:31:04.863000+00:00
Original source
U are ultimately limited by the individual creature's visibility distance which is in the table or hard coded in the source (depending on the npc)
Archived author: M'Dic • Posted: 2024-08-15T11:31:23.166000+00:00
Original source
But conf will set it? Followed by client settings
Archived author: M'Dic • Posted: 2024-08-15T11:31:50.016000+00:00
Original source
But 533 is the max isnt it? Thats the grid size if i recall
Archived author: Tombarad • Posted: 2024-08-15T11:32:03.634000+00:00
Original source
I'm not interested in how far npcs can see me, I just mean is there a way to drastically increase the distance that the player can see, the mountains in the distance etc - just in case I wasn't clear
Archived author: M'Dic • Posted: 2024-08-15T11:33:57.342000+00:00
Original source
Then go for conf and max out the visibility on the client options so gameobjects would atleast load
Archived author: Tombarad • Posted: 2024-08-15T11:35:02.534000+00:00
Original source
relatedly, does anyone have any experience modding Shadowlands? Now that noggit red is out, I know they've got up to Shadowlands worked with. Essentially the world I'm making in noggit would benefit greatly from some max view distances. Just wondering whether it would be easy to keep my heididata and to switch over my 3.3.5a noggit map to shadowlands noggit?
Archived author: Tombarad • Posted: 2024-08-15T11:35:08.577000+00:00
Original source
will check now
Archived author: stoneharry • Posted: 2024-08-15T11:49:44.520000+00:00
Original source
That requires binary edits, sever just controls when npcs and objects are pushed to the players