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[DiscordArchive] or you meant fixed in wbs?

[DiscordArchive] or you meant fixed in wbs?

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rektbyfaith
Administrator
0
08-11-2024, 11:51 AM
#1
Archived author: Supora • Posted: 2024-08-11T11:51:31.563000+00:00
Original source

or you meant fixed in wbs?
rektbyfaith
08-11-2024, 11:51 AM #1

Archived author: Supora • Posted: 2024-08-11T11:51:31.563000+00:00
Original source

or you meant fixed in wbs?

rektbyfaith
Administrator
0
08-11-2024, 11:52 AM
#2
Archived author: гишъ • Posted: 2024-08-11T11:52:46.067000+00:00
Original source

This is an unstable solution
rektbyfaith
08-11-2024, 11:52 AM #2

Archived author: гишъ • Posted: 2024-08-11T11:52:46.067000+00:00
Original source

This is an unstable solution

rektbyfaith
Administrator
0
08-11-2024, 11:53 AM
#3
Archived author: Supora • Posted: 2024-08-11T11:53:16.593000+00:00
Original source

well, at least provide a bit more info what is wrong in wbs
rektbyfaith
08-11-2024, 11:53 AM #3

Archived author: Supora • Posted: 2024-08-11T11:53:16.593000+00:00
Original source

well, at least provide a bit more info what is wrong in wbs

rektbyfaith
Administrator
0
08-11-2024, 11:56 AM
#4
Archived author: Lyswh • Posted: 2024-08-11T11:56:33.161000+00:00
Original source

That's what flex-your-drama does to you, abandon the dark path
rektbyfaith
08-11-2024, 11:56 AM #4

Archived author: Lyswh • Posted: 2024-08-11T11:56:33.161000+00:00
Original source

That's what flex-your-drama does to you, abandon the dark path

rektbyfaith
Administrator
0
08-11-2024, 11:57 AM
#5
Archived author: Supora • Posted: 2024-08-11T11:57:10.234000+00:00
Original source

well, if the're part of the same mesh you can merge by distance, then do the edge split thing with marking sharp edges with seams from islands
rektbyfaith
08-11-2024, 11:57 AM #5

Archived author: Supora • Posted: 2024-08-11T11:57:10.234000+00:00
Original source

well, if the're part of the same mesh you can merge by distance, then do the edge split thing with marking sharp edges with seams from islands

rektbyfaith
Administrator
0
08-11-2024, 11:57 AM
#6
Archived author: A2 • Posted: 2024-08-11T11:57:35.998000+00:00
Original source

You should use the skel fix thats why you do not have rigs on vertices
rektbyfaith
08-11-2024, 11:57 AM #6

Archived author: A2 • Posted: 2024-08-11T11:57:35.998000+00:00
Original source

You should use the skel fix thats why you do not have rigs on vertices

rektbyfaith
Administrator
0
08-11-2024, 11:57 AM
#7
Archived author: Supora • Posted: 2024-08-11T11:57:55.919000+00:00
Original source

but it's not all verts
rektbyfaith
08-11-2024, 11:57 AM #7

Archived author: Supora • Posted: 2024-08-11T11:57:55.919000+00:00
Original source

but it's not all verts

rektbyfaith
Administrator
0
08-11-2024, 11:58 AM
#8
Archived author: Supora • Posted: 2024-08-11T11:58:00.775000+00:00
Original source

rektbyfaith
08-11-2024, 11:58 AM #8

Archived author: Supora • Posted: 2024-08-11T11:58:00.775000+00:00
Original source

rektbyfaith
Administrator
0
08-11-2024, 11:58 AM
#9
Archived author: Supora • Posted: 2024-08-11T11:58:12.370000+00:00
Original source

no
rektbyfaith
08-11-2024, 11:58 AM #9

Archived author: Supora • Posted: 2024-08-11T11:58:12.370000+00:00
Original source

no

rektbyfaith
Administrator
0
08-11-2024, 11:58 AM
#10
Archived author: A2 • Posted: 2024-08-11T11:58:14.338000+00:00
Original source

I have used the same I sent and the model worked for me
rektbyfaith
08-11-2024, 11:58 AM #10

Archived author: A2 • Posted: 2024-08-11T11:58:14.338000+00:00
Original source

I have used the same I sent and the model worked for me

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