[DiscordArchive] Are you creating a custom map with Noggit? Or do you just want to spawn that to the world like a ser
[DiscordArchive] Are you creating a custom map with Noggit? Or do you just want to spawn that to the world like a ser
Archived author: Kaev • Posted: 2024-08-03T20:52:37.873000+00:00
Original source
Are you creating a custom map with Noggit? Or do you just want to spawn that to the world like a serverside game object?
Archived author: Blue Wolf • Posted: 2024-08-03T20:58:40.761000+00:00
Original source
Well, I'd prefer to spawn it as an object. I can use Noggit too, but it's to laggy for me and I cannot edit the maps somehow...
Archived author: exanimis • Posted: 2024-08-03T20:58:50.750000+00:00
Original source
i made playable hostile faction on wotlk. it is not fully made since i didn't make bg and arenas and a few other small things but it is possible yes. sirus wow did this
Archived author: Blue Wolf • Posted: 2024-08-03T20:59:33.147000+00:00
Original source
That would be another good question, why is it so laggy and I cannot edit anything, but can add objects... But that'll wait
Archived author: Kaev • Posted: 2024-08-03T20:59:59.059000+00:00
Original source
Has been some time since i did it but in theory you should be able to create a gameobject_template with the displayid of the bed
Archived author: Kaev • Posted: 2024-08-03T21:01:08.279000+00:00
Original source
https://trinitycore.atlassian.net/wiki/s...t_template
Archived author: Blue Wolf • Posted: 2024-08-03T21:02:54.388000+00:00
Original source
Well, I actually tried... But it didn't work
Archived author: Kaev • Posted: 2024-08-03T21:04:23.017000+00:00
Original source
We can't read your mind. When you explain what you have tried and what went wrong, someone could maybe figure out what you did wrong
Archived author: Kaev • Posted: 2024-08-03T21:05:50.879000+00:00
Original source
I'd probably look for an existing bed, copy that entry and just swap out the entry id and display id
Archived author: Blue Wolf • Posted: 2024-08-03T21:19:22.212000+00:00
Original source
So. I found the model in WMW. I exported the model and the textures. Then I edited the DBC file of object display IDs - and I think that there's the problem because of the path to the model or something, but I'm not really sure. Then I made a patch. I put the folder which I got exported from WMV and the DBC file. Put in the folder. Then I entered random ID, set the name and entered the Display I got from the dbc file. And I tried to add it in the game. It said it has been added, but I didn't see anything