[DiscordArchive] In spell.dbc is the max level/base level used to have a spell scale with player level?
[DiscordArchive] In spell.dbc is the max level/base level used to have a spell scale with player level?
Archived author: helenah1734 • Posted: 2024-06-27T21:41:56.949000+00:00
Original source
Like I saw in someone's snippet of code #include <iostream.h>, that won't work, not here. I use iostream myself, and it's in a standard location.
Archived author: Titi • Posted: 2024-06-27T21:43:52.815000+00:00
Original source
on linux you need `#include <iostream>` I think
Archived author: helenah1734 • Posted: 2024-06-27T21:45:57.305000+00:00
Original source
Well, #include <iostream> is proper according to my C++ knowledge, if in standard location, you just do #include <foo>, sticking .h in there is not valid. Maybe it works on Windows but it isn't valid so it's not guaranteed to work cross-platform, I don't know about Windows-specifics, I seem to be learning about those through this community.
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-06-27T21:57:02.106000+00:00
Original source
Good to know. Will look into that