[DiscordArchive] any suggestions to fix helmet placement?
[DiscordArchive] any suggestions to fix helmet placement?
Archived author: helenah1734 • Posted: 2024-06-26T15:55:53.904000+00:00
Original source
Yeah, I noticed that, thanks for confirmation.
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-06-26T15:58:33.657000+00:00
Original source
do you know what even defines where the helmet sits on a model? did pre-cata just not used differently scaled models?
Archived author: helenah1734 • Posted: 2024-06-26T16:13:08.187000+00:00
Original source
Oh is this what the "helm bug" is about? Though I personally wouldn't go as far as to call it a bug, just an incompatible constant.
Archived author: helenah1734 • Posted: 2024-06-26T16:14:08.974000+00:00
Original source
"helm bug" was referenced from some helm fix thing in multi converters.
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-06-26T16:14:51.039000+00:00
Original source
first ive heard of it, but ive only been really doing this stuff for about a month now, and most of it was messing with custom spells
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-06-26T16:15:14.663000+00:00
Original source
this converted new stuff to wotlk is only really been the last 2 weeks or so now
Archived author: helenah1734 • Posted: 2024-06-26T16:15:27.457000+00:00
Original source
I mean, if you are manually down-porting helmets then this fix thingie is something to be aware of. I got to brb.
![[Image: image.png?ex=690c2105&is=690acf85&hm=dd8...d4d4122a7&]](https://cdn.discordapp.com/attachments/415944535718494208/1255557209329500190/image.png?ex=690c2105&is=690acf85&hm=dd8178f3ed9d76ef6ad9a137d54b1fe6be09503f56ac6284ce9c1cbd4d4122a7&)
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-06-26T16:16:05.884000+00:00
Original source
theres this, but its always checked off
![[Image: image.png?ex=690c2105&is=690acf85&hm=dd8...d4d4122a7&]](https://cdn.discordapp.com/attachments/415944535718494208/1255557209329500190/image.png?ex=690c2105&is=690acf85&hm=dd8178f3ed9d76ef6ad9a137d54b1fe6be09503f56ac6284ce9c1cbd4d4122a7&)
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-06-26T16:16:45.302000+00:00
Original source
helms ae converted properly, just dont seem to atach to the characters head quite right, and i wonder if thats tied to the scale
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-06-26T16:26:15.407000+00:00
Original source
i thought maybe it was the display scale in creature_tempalte_model not matching but no, doesnt look like it