[DiscordArchive] <@213383518842126336> Is this what you were referring to with regard to the broken textures?
[DiscordArchive] <@213383518842126336> Is this what you were referring to with regard to the broken textures?
Archived author: Cartres • Posted: 2024-06-13T01:16:24.192000+00:00
Original source
<@213383518842126336> Is this what you were referring to with regard to the broken textures?
![[Image: image.png?ex=690c9fa8&is=690b4e28&hm=030...daa099eb8&]](https://cdn.discordapp.com/attachments/415944535718494208/1250619754889220208/image.png?ex=690c9fa8&is=690b4e28&hm=03066ce1e1a0a89ab51d52e296824193a9cb1272082df9c984195f6daa099eb8&)
Archived author: Cartres • Posted: 2024-06-13T01:16:25.003000+00:00
Original source
![[Image: image.png?ex=690c9fa8&is=690b4e28&hm=030...daa099eb8&]](https://cdn.discordapp.com/attachments/415944535718494208/1250619754889220208/image.png?ex=690c9fa8&is=690b4e28&hm=03066ce1e1a0a89ab51d52e296824193a9cb1272082df9c984195f6daa099eb8&)
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-06-13T01:17:24.954000+00:00
Original source
That might be the issue then. Wowexport exports them just as. #_#
![[Image: image.png?ex=690c9ff1&is=690b4e71&hm=36e...8a81cf5f9&]](https://cdn.discordapp.com/attachments/415944535718494208/1250620059160674365/image.png?ex=690c9ff1&is=690b4e71&hm=36e72f82a679c9cda675821bed84d8c0ce42b424a6f4992cb6e553d8a81cf5f9&)
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-06-13T01:17:37.552000+00:00
Original source
like this
![[Image: image.png?ex=690c9ff1&is=690b4e71&hm=36e...8a81cf5f9&]](https://cdn.discordapp.com/attachments/415944535718494208/1250620059160674365/image.png?ex=690c9ff1&is=690b4e71&hm=36e72f82a679c9cda675821bed84d8c0ce42b424a6f4992cb6e553d8a81cf5f9&)
Archived author: Kebful • Posted: 2024-06-13T01:17:50.645000+00:00
Original source
Ignore the obj and tex ones
Archived author: Kebful • Posted: 2024-06-13T01:18:16.971000+00:00
Original source
So it should be mapname_31.adt and mapname_32.adt
Archived author: Kebful • Posted: 2024-06-13T01:18:49.309000+00:00
Original source
*obviously not mapname... just need to clarify. Make sure it matches w.e you have in your folder.*
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-06-13T01:19:50.438000+00:00
Original source
i dont need both numbers? looks to be x/y of the grid
Archived author: Kebful • Posted: 2024-06-13T01:20:42.157000+00:00
Original source
Take a screenshot of your custom map folder.
Archived author: Kebful • Posted: 2024-06-13T01:20:46.549000+00:00
Original source
What are the adts labeled as.