Forums WoW Modding Resources Tools [Archive] Vanilla 1.12.1 / TBC 2.4.3 / WotLK 3.3.5a - View distance unlock (patched WoW.exe)

[Archive] Vanilla 1.12.1 / TBC 2.4.3 / WotLK 3.3.5a - View distance unlock (patched WoW.exe)

[Archive] Vanilla 1.12.1 / TBC 2.4.3 / WotLK 3.3.5a - View distance unlock (patched WoW.exe)

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rektbyfaith
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11-04-2025, 12:44 PM
#11
Archived author: Nikk0z • Posted: 2025-11-04T13:44:52.417644
Original source

Quote: I just re-tested the 3.3.5a executable and I confirmed it's correctly patched and working. However I did notice something strange: the uncapped value only seems to work in WotLK and TBC zones, while Vanilla zones seem to still be capped at the ~777 farclip value; I'll see what I can do.

EDIT: OP updated with new WotLK executable.
rektbyfaith
11-04-2025, 12:44 PM #11

Archived author: Nikk0z • Posted: 2025-11-04T13:44:52.417644
Original source

Quote: I just re-tested the 3.3.5a executable and I confirmed it's correctly patched and working. However I did notice something strange: the uncapped value only seems to work in WotLK and TBC zones, while Vanilla zones seem to still be capped at the ~777 farclip value; I'll see what I can do.

EDIT: OP updated with new WotLK executable.

rektbyfaith
Administrator
0
11-04-2025, 12:44 PM
#12
Archived author: Nikk0z • Posted: 2025-11-04T13:44:52.417644
Original source

rektbyfaith
11-04-2025, 12:44 PM #12

Archived author: Nikk0z • Posted: 2025-11-04T13:44:52.417644
Original source

rektbyfaith
Administrator
0
11-04-2025, 12:44 PM
#13
Archived author: leonard-erde • Posted: 2025-11-04T13:44:52.417644
Original source

Quote: screenshots are down
rektbyfaith
11-04-2025, 12:44 PM #13

Archived author: leonard-erde • Posted: 2025-11-04T13:44:52.417644
Original source

Quote: screenshots are down

rektbyfaith
Administrator
0
11-04-2025, 12:44 PM
#14
Archived author: marcelo_20xx • Posted: 2025-11-04T13:44:52.417644
Original source

Quote: Didnt want to open a new thread, but I too wanted to increase the grass density at some point to the Vanilla Client but hit a wall since the value is not tied to a cvar.

Anyway I want to add another address to the current work you are doing to complement the farclip cvar and is horizonfarclip, this value is used to clip the terrain detailed geometry and force it to render as a shadow only on the horizon.

Testing the value on Thunderbluff its best to set the farclip at 900 and horizonfarclip at 3000 in config.wtf. If you increase farclip past this value, you will see that the game start clipping the terrain at the edges, so I suspect there is another value thats need to be tweaked to really increase the draw distance, maybe is DistCull.

Horizon Far Clip value:

offset: 00410224

00 00 04 45 default value=2112f for Vanilla Client

change it to:

00 40 1C 46 to increase its max value to 10000f
rektbyfaith
11-04-2025, 12:44 PM #14

Archived author: marcelo_20xx • Posted: 2025-11-04T13:44:52.417644
Original source

Quote: Didnt want to open a new thread, but I too wanted to increase the grass density at some point to the Vanilla Client but hit a wall since the value is not tied to a cvar.

Anyway I want to add another address to the current work you are doing to complement the farclip cvar and is horizonfarclip, this value is used to clip the terrain detailed geometry and force it to render as a shadow only on the horizon.

Testing the value on Thunderbluff its best to set the farclip at 900 and horizonfarclip at 3000 in config.wtf. If you increase farclip past this value, you will see that the game start clipping the terrain at the edges, so I suspect there is another value thats need to be tweaked to really increase the draw distance, maybe is DistCull.

Horizon Far Clip value:

offset: 00410224

00 00 04 45 default value=2112f for Vanilla Client

change it to:

00 40 1C 46 to increase its max value to 10000f

rektbyfaith
Administrator
0
11-04-2025, 12:44 PM
#15
Archived author: 19941994ra • Posted: 2025-11-04T13:44:52.417644
Original source

Quote: Hello, and sorry for reopening this old thread.

This patch works flawlessly, thanks a lot.

I was wondering if there is a way to patch groundeffectdist limit in WotLK, is that possible?
rektbyfaith
11-04-2025, 12:44 PM #15

Archived author: 19941994ra • Posted: 2025-11-04T13:44:52.417644
Original source

Quote: Hello, and sorry for reopening this old thread.

This patch works flawlessly, thanks a lot.

I was wondering if there is a way to patch groundeffectdist limit in WotLK, is that possible?

rektbyfaith
Administrator
0
11-04-2025, 12:44 PM
#16
Archived author: Eratoc • Posted: 2025-11-04T13:44:52.417644
Original source

Quote: Just crashes when I'm trying to use it on 1.12 =/

Error:

Your login interface files are corrupt. Please reinstall the game.
rektbyfaith
11-04-2025, 12:44 PM #16

Archived author: Eratoc • Posted: 2025-11-04T13:44:52.417644
Original source

Quote: Just crashes when I'm trying to use it on 1.12 =/

Error:

Your login interface files are corrupt. Please reinstall the game.

rektbyfaith
Administrator
0
11-04-2025, 12:44 PM
#17
Archived author: germplan • Posted: 2025-11-04T13:44:52.417644
Original source

Quote: Originally Posted by Eratoc
[Image: lastpost-right.svg]

Just crashes when I'm trying to use it on 1.12 =/

Error:

Your login interface files are corrupt. Please reinstall the game.

similar issue trying both .exe for WOTLK 3.3.5a wow-mania
rektbyfaith
11-04-2025, 12:44 PM #17

Archived author: germplan • Posted: 2025-11-04T13:44:52.417644
Original source

Quote: Originally Posted by Eratoc
[Image: lastpost-right.svg]

Just crashes when I'm trying to use it on 1.12 =/

Error:

Your login interface files are corrupt. Please reinstall the game.

similar issue trying both .exe for WOTLK 3.3.5a wow-mania

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