Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] so you want it to return when target is not a player?

[DiscordArchive] so you want it to return when target is not a player?

[DiscordArchive] so you want it to return when target is not a player?

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rektbyfaith
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05-21-2024, 09:12 PM
#51
Archived author: stoneharry • Posted: 2024-05-21T21:12:33.296000+00:00
Original source

but at least `if (aura && aura->GetStackAmount() >= GetMiscValue())`
rektbyfaith
05-21-2024, 09:12 PM #51

Archived author: stoneharry • Posted: 2024-05-21T21:12:33.296000+00:00
Original source

but at least `if (aura && aura->GetStackAmount() >= GetMiscValue())`

rektbyfaith
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05-21-2024, 09:13 PM
#52
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-21T21:13:00.771000+00:00
Original source

k hard coding the spell id did not work
rektbyfaith
05-21-2024, 09:13 PM #52

Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-21T21:13:00.771000+00:00
Original source

k hard coding the spell id did not work

rektbyfaith
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05-21-2024, 09:13 PM
#53
Archived author: Aleist3r • Posted: 2024-05-21T21:13:18.615000+00:00
Original source

what the fuck
rektbyfaith
05-21-2024, 09:13 PM #53

Archived author: Aleist3r • Posted: 2024-05-21T21:13:18.615000+00:00
Original source

what the fuck

rektbyfaith
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05-21-2024, 09:13 PM
#54
Archived author: stoneharry • Posted: 2024-05-21T21:13:36.756000+00:00
Original source

attach a debugger
rektbyfaith
05-21-2024, 09:13 PM #54

Archived author: stoneharry • Posted: 2024-05-21T21:13:36.756000+00:00
Original source

attach a debugger

rektbyfaith
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05-21-2024, 09:13 PM
#55
Archived author: Thulz • Posted: 2024-05-21T21:13:53.358000+00:00
Original source

done
rektbyfaith
05-21-2024, 09:13 PM #55

Archived author: Thulz • Posted: 2024-05-21T21:13:53.358000+00:00
Original source

done

rektbyfaith
Administrator
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05-21-2024, 09:13 PM
#56
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-21T21:13:55.034000+00:00
Original source

ive got it running in vscode, althought im not to sure what im looking for in here
rektbyfaith
05-21-2024, 09:13 PM #56

Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-21T21:13:55.034000+00:00
Original source

ive got it running in vscode, althought im not to sure what im looking for in here

rektbyfaith
Administrator
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05-21-2024, 09:13 PM
#57
Archived author: Thulz • Posted: 2024-05-21T21:13:55.273000+00:00
Original source

fix the indents on C++
rektbyfaith
05-21-2024, 09:13 PM #57

Archived author: Thulz • Posted: 2024-05-21T21:13:55.273000+00:00
Original source

fix the indents on C++

rektbyfaith
Administrator
0
05-21-2024, 09:13 PM
#58
Archived author: stoneharry • Posted: 2024-05-21T21:13:56.611000+00:00
Original source

debug -> attach to process -> target worldserver.exe -> stick a breakpoint on your handler
rektbyfaith
05-21-2024, 09:13 PM #58

Archived author: stoneharry • Posted: 2024-05-21T21:13:56.611000+00:00
Original source

debug -> attach to process -> target worldserver.exe -> stick a breakpoint on your handler

rektbyfaith
Administrator
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05-21-2024, 09:15 PM
#59
Archived author: stoneharry • Posted: 2024-05-21T21:15:42.170000+00:00
Original source

then you cast your spell, it should hit the breakpoint, and you can step through the code checking the execution flow and what variables resolve to
rektbyfaith
05-21-2024, 09:15 PM #59

Archived author: stoneharry • Posted: 2024-05-21T21:15:42.170000+00:00
Original source

then you cast your spell, it should hit the breakpoint, and you can step through the code checking the execution flow and what variables resolve to

rektbyfaith
Administrator
0
05-21-2024, 09:15 PM
#60
Archived author: Thulz • Posted: 2024-05-21T21:15:56.532000+00:00
Original source

there was a guide to it
rektbyfaith
05-21-2024, 09:15 PM #60

Archived author: Thulz • Posted: 2024-05-21T21:15:56.532000+00:00
Original source

there was a guide to it

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