[DiscordArchive] you mean the number of symbols in the file name ?
[DiscordArchive] you mean the number of symbols in the file name ?
Archived author: theseaofmemory • Posted: 2024-05-11T19:25:15.452000+00:00
Original source
iirc
![[Image: image.png?ex=690c4d81&is=690afc01&hm=9e6...b892a49ee&]](https://cdn.discordapp.com/attachments/415944535718494208/1238935129486004375/image.png?ex=690c4d81&is=690afc01&hm=9e6d146f1f2d7e1adb5c509edc94ea6dad7e0f0a6357e097cd160b6b892a49ee&)
Archived author: ᴋɪʟʟꜱᴇᴛ • Posted: 2024-05-11T19:25:53.227000+00:00
Original source
![[Image: image.png?ex=690c4d81&is=690afc01&hm=9e6...b892a49ee&]](https://cdn.discordapp.com/attachments/415944535718494208/1238935129486004375/image.png?ex=690c4d81&is=690afc01&hm=9e6d146f1f2d7e1adb5c509edc94ea6dad7e0f0a6357e097cd160b6b892a49ee&)
Archived author: ᴋɪʟʟꜱᴇᴛ • Posted: 2024-05-11T19:25:58.118000+00:00
Original source
bit better but i think its too big
Archived author: theseaofmemory • Posted: 2024-05-11T19:26:12.141000+00:00
Original source
yeah that should be the flag aswell then
Archived author: theseaofmemory • Posted: 2024-05-11T19:26:32.894000+00:00
Original source
idk how to check from retail, guess u can always grab nonconverted model and run thru template
Archived author: theseaofmemory • Posted: 2024-05-11T19:26:47.789000+00:00
Original source
but if u change that to the same val u should get a 1:1
Archived author: ᴋɪʟʟꜱᴇᴛ • Posted: 2024-05-11T19:27:02.745000+00:00
Original source
let me try
Archived author: theseaofmemory • Posted: 2024-05-11T19:30:12.058000+00:00
Original source
id bet having unlit value on flag makes that be dark, guess u can play with it too a bit even if you dont get the retail val
Archived author: ᴋɪʟʟꜱᴇᴛ • Posted: 2024-05-11T19:30:35.001000+00:00
Original source
well there is no combiner in the original export
Archived author: ᴋɪʟʟꜱᴇᴛ • Posted: 2024-05-11T19:30:57.004000+00:00
Original source
and texture 0 its still object skin