[DiscordArchive] Is it also in your client patch?
[DiscordArchive] Is it also in your client patch?
Archived author: Kebful • Posted: 2024-04-18T22:13:41.809000+00:00
Original source
Is it also in your client patch?
Archived author: DykeR • Posted: 2024-04-18T22:15:11.107000+00:00
Original source
Of course, when I set it to normal non dungeon map - it's working and I can teleport to, but when I set it to dungeon - I can't teleport to, and when I try to log in to character in this map - server crushing
Archived author: DykeR • Posted: 2024-04-18T22:16:08.449000+00:00
Original source
Also I painted area with unique I'd, put it to patch and server folder
Archived author: Furioz • Posted: 2024-04-18T22:54:37.653000+00:00
Original source
you crash if you have models/data not present or badly ported models
Archived author: Furioz • Posted: 2024-04-18T22:54:45.033000+00:00
Original source
the fact that you can tp to the map means your dbc is ok
Archived author: Furioz • Posted: 2024-04-18T22:55:01.949000+00:00
Original source
open the map in noggit, check the log for errors that say you have models missing or not loading properly
Archived author: Aleist3r • Posted: 2024-04-18T23:04:38.892000+00:00
Original source
from that stack it seems to crash in `GetBoundInstance()` function but not sure what line exactly (your seems to be differently numered)
Archived author: Aleist3r • Posted: 2024-04-18T23:06:58.615000+00:00
Original source
if i were to guess you have wrong difficulty set on your character when you try to teleport there or smth like that, try changing that difficulty to 0 in MapDIfficulty.dbc