[DiscordArchive] Stat cap in trinity core 3.3.5
[DiscordArchive] Stat cap in trinity core 3.3.5
Archived author: Viktor P • Posted: 2024-04-17T16:36:06.668000+00:00
Original source
Stat cap in trinity core 3.3.5
Hello, i have been working on my wotlk server which rund on trinity core. I came across a problem where when i create item with stats way too high ( apperently all stats of single type added cant be more than 32747 due to low integer) and im struggling with changing that cap. I’ve found few guides which did not work. Here is what i did
Objectmgr.cpo - changed integer
From GetInt16 —> GetInt32 in item stat value
Then modified in mysql item_template table and set all the stat value collums from smallint - to int
Yet it does not work, i can equip modified items untill they reach that cap and than they stop working
Any ideas what could be wrong?
Archived author: Rymercyble • Posted: 2024-04-17T16:38:12.649000+00:00
Original source
missed some type in core
Archived author: Viktor P • Posted: 2024-04-17T16:38:42.614000+00:00
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how many of them should i change? i changed just one
Archived author: Viktor P • Posted: 2024-04-17T16:38:49.787000+00:00
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Archived author: Viktor P • Posted: 2024-04-17T16:38:53.984000+00:00
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this one
Archived author: Rymercyble • Posted: 2024-04-17T16:40:39.587000+00:00
Original source
i dont remember there is couple of places
Archived author: Viktor P • Posted: 2024-04-17T16:41:27.918000+00:00
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oh soo. but should be same "itemStatValue" ? i can just find it ... oh finaly someone who knows something about it, everyone says its not possible
Archived author: Rymercyble • Posted: 2024-04-17T16:43:06.094000+00:00
Original source
i dont remember it has been 2 years....if anything look at AC there its 32 bit
Archived author: Viktor P • Posted: 2024-04-17T16:43:47.345000+00:00
Original source
to core files of AC?
Archived author: Rymercyble • Posted: 2024-04-17T16:43:55.541000+00:00
Original source
yes