[DiscordArchive] hello, does someone have a 010 script that reads all M2 textures from all m2s in a folder (3.3.5a do
[DiscordArchive] hello, does someone have a 010 script that reads all M2 textures from all m2s in a folder (3.3.5a do
Archived author: Lyswh • Posted: 2024-04-08T22:16:51.889000+00:00
Original source
Comfort xD
Archived author: theseaofmemory • Posted: 2024-04-08T22:17:24.666000+00:00
Original source
that's what I thought, read directly and replicate M2 template functionality to just loop them and dump
Archived author: theseaofmemory • Posted: 2024-04-08T22:17:48.853000+00:00
Original source
but I'll try Harry's asset parser first, thanks guys!
Archived author: Pearl • Posted: 2024-04-08T22:28:34.582000+00:00
Original source
Are you checking the main spell the player casts or their respective passives? Like 1178 being the passive armor and damage effects that are tied to 5487.
Archived author: Deleted User • Posted: 2024-04-08T22:29:03.812000+00:00
Original source
The passive that actually has the 180% bonus.
Archived author: Pearl • Posted: 2024-04-08T22:30:39.150000+00:00
Original source
I noticed there are references to armor calculation in spell_druid.cpp but I didn't see any direct mentions of either cloth or leather flags.
Archived author: A2 • Posted: 2024-04-08T22:43:59.238000+00:00
Original source
You can also use this
Archived author: A2 • Posted: 2024-04-08T22:44:10.547000+00:00
Original source
WMOListFile_Fixed.7z
Archived author: A2 • Posted: 2024-04-08T22:44:21.586000+00:00
Original source
open Listfile.bat
Archived author: A2 • Posted: 2024-04-08T22:44:26.297000+00:00
Original source
insert paths to your models