[DiscordArchive] hello, does someone have a 010 script that reads all M2 textures from all m2s in a folder (3.3.5a do
[DiscordArchive] hello, does someone have a 010 script that reads all M2 textures from all m2s in a folder (3.3.5a do
Archived author: theseaofmemory • Posted: 2024-04-08T22:14:53.609000+00:00
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do you mind linking?
Archived author: Lyswh • Posted: 2024-04-08T22:15:01.636000+00:00
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I think so yeah, also doing it in 010 will be slow as heck if you plan on parsing lot's of m2's
Archived author: Lyswh • Posted: 2024-04-08T22:15:06.157000+00:00
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I mean, it'll work but ya know
Archived author: A2 • Posted: 2024-04-08T22:15:23.912000+00:00
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Not really
Archived author: theseaofmemory • Posted: 2024-04-08T22:15:26.170000+00:00
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is there a better way to do it?
Archived author: Foe • Posted: 2024-04-08T22:15:56.338000+00:00
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https://github.com/stoneharry/WoW-Map-Asset-Parser
[Embed: GitHub - stoneharry/WoW-Map-Asset-Parser: A tool for extracting all...]
A tool for extracting all the used assets on a map so that only the required data needs to be packaged in a patch. - stoneharry/WoW-Map-Asset-Parser
https://github.com/stoneharry/WoW-Map-Asset-Parser
Archived author: Lyswh • Posted: 2024-04-08T22:16:26.352000+00:00
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I'd probably modify the template to skip loading almost everything except that for speeding it up
Archived author: Lyswh • Posted: 2024-04-08T22:16:30.809000+00:00
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If you're loading bones, rip
Archived author: A2 • Posted: 2024-04-08T22:16:37.271000+00:00
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Why would you even use template to begin with
Archived author: A2 • Posted: 2024-04-08T22:16:41.697000+00:00
Original source
Read directly