Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] where can i find all frame events/hooks ?

[DiscordArchive] where can i find all frame events/hooks ?

[DiscordArchive] where can i find all frame events/hooks ?

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rektbyfaith
Administrator
0
04-03-2024, 09:13 AM
#1
Archived author: Rymercyble • Posted: 2024-04-03T09:13:15.804000+00:00
Original source

where can i find all frame events/hooks ?
rektbyfaith
04-03-2024, 09:13 AM #1

Archived author: Rymercyble • Posted: 2024-04-03T09:13:15.804000+00:00
Original source

where can i find all frame events/hooks ?

rektbyfaith
Administrator
0
04-03-2024, 09:17 AM
#2
Archived author: Rymercyble • Posted: 2024-04-03T09:17:05.004000+00:00
Original source

let me clarify i dont mean this
```lua
local frame = CreateFrame("FRAME")
frame:RegisterEvent("ADDON_LOADED")
```
i mean this
```lua
hooksecurefunc("TalentFrame_LoadUI")
```
rektbyfaith
04-03-2024, 09:17 AM #2

Archived author: Rymercyble • Posted: 2024-04-03T09:17:05.004000+00:00
Original source

let me clarify i dont mean this
```lua
local frame = CreateFrame("FRAME")
frame:RegisterEvent("ADDON_LOADED")
```
i mean this
```lua
hooksecurefunc("TalentFrame_LoadUI")
```

rektbyfaith
Administrator
0
04-03-2024, 09:31 AM
#3
Archived author: robinsch • Posted: 2024-04-03T09:31:15.315000+00:00
Original source

it can be every name function
rektbyfaith
04-03-2024, 09:31 AM #3

Archived author: robinsch • Posted: 2024-04-03T09:31:15.315000+00:00
Original source

it can be every name function

rektbyfaith
Administrator
0
04-03-2024, 09:32 AM
#4
Archived author: robinsch • Posted: 2024-04-03T09:32:24.314000+00:00
Original source

so your best bet is to write a parser the parses the entire interface source code
rektbyfaith
04-03-2024, 09:32 AM #4

Archived author: robinsch • Posted: 2024-04-03T09:32:24.314000+00:00
Original source

so your best bet is to write a parser the parses the entire interface source code

rektbyfaith
Administrator
0
04-03-2024, 09:35 AM
#5
Archived author: robinsch • Posted: 2024-04-03T09:35:09.829000+00:00
Original source

i guess you could also just loop the global state, print in case if of function and in case of table do it recursively for table content, but i dont think thats the way to do it <a:dracthyr_hehe_animated:1002552772576690197>
rektbyfaith
04-03-2024, 09:35 AM #5

Archived author: robinsch • Posted: 2024-04-03T09:35:09.829000+00:00
Original source

i guess you could also just loop the global state, print in case if of function and in case of table do it recursively for table content, but i dont think thats the way to do it <a:dracthyr_hehe_animated:1002552772576690197>

rektbyfaith
Administrator
0
04-03-2024, 09:37 AM
#6
Archived author: Rymercyble • Posted: 2024-04-03T09:37:14.126000+00:00
Original source

i kind of hoped there is some docs already
rektbyfaith
04-03-2024, 09:37 AM #6

Archived author: Rymercyble • Posted: 2024-04-03T09:37:14.126000+00:00
Original source

i kind of hoped there is some docs already

rektbyfaith
Administrator
0
04-03-2024, 09:37 AM
#7
Archived author: robinsch • Posted: 2024-04-03T09:37:48.166000+00:00
Original source

I don't think that would help documenting 1000000000000 functions without any consistent naming schema or structure schema
rektbyfaith
04-03-2024, 09:37 AM #7

Archived author: robinsch • Posted: 2024-04-03T09:37:48.166000+00:00
Original source

I don't think that would help documenting 1000000000000 functions without any consistent naming schema or structure schema

rektbyfaith
Administrator
0
04-03-2024, 09:39 AM
#8
Archived author: Rymercyble • Posted: 2024-04-03T09:39:09.135000+00:00
Original source

so then do i understand it correctly that those names passed into hooksecurefunc are names of function in lua files called by interface ?
rektbyfaith
04-03-2024, 09:39 AM #8

Archived author: Rymercyble • Posted: 2024-04-03T09:39:09.135000+00:00
Original source

so then do i understand it correctly that those names passed into hooksecurefunc are names of function in lua files called by interface ?

rektbyfaith
Administrator
0
04-03-2024, 09:39 AM
#9
Archived author: robinsch • Posted: 2024-04-03T09:39:53.088000+00:00
Original source

https://wowwiki-archive.fandom.com/wiki/...securefunc
[Embed: API hooksecurefunc]
← WoW API < hooksecurefunc Creates a secure 'post hook' for the named function. Your hook will be called with the same arguments, but will not be able to affect the outcome of the original call...
https://wowwiki-archive.fandom.com/wiki/...securefunc
rektbyfaith
04-03-2024, 09:39 AM #9

Archived author: robinsch • Posted: 2024-04-03T09:39:53.088000+00:00
Original source

https://wowwiki-archive.fandom.com/wiki/...securefunc
[Embed: API hooksecurefunc]
← WoW API < hooksecurefunc Creates a secure 'post hook' for the named function. Your hook will be called with the same arguments, but will not be able to affect the outcome of the original call...
https://wowwiki-archive.fandom.com/wiki/...securefunc

rektbyfaith
Administrator
0
04-03-2024, 09:40 AM
#10
Archived author: robinsch • Posted: 2024-04-03T09:40:09.976000+00:00
Original source


[Image: 9acfbabae4830920f462eacfa7017d18.png?ex=...0e1cbdadc&]
rektbyfaith
04-03-2024, 09:40 AM #10

Archived author: robinsch • Posted: 2024-04-03T09:40:09.976000+00:00
Original source


[Image: 9acfbabae4830920f462eacfa7017d18.png?ex=...0e1cbdadc&]

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