Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] For spell effects "Enchant_Item" and "Enchant_Item_Temporary", I'm assuming the value in misc_value_

[DiscordArchive] For spell effects "Enchant_Item" and "Enchant_Item_Temporary", I'm assuming the value in misc_value_

[DiscordArchive] For spell effects "Enchant_Item" and "Enchant_Item_Temporary", I'm assuming the value in misc_value_

rektbyfaith
Administrator
0
03-23-2024, 01:37 AM
#1
Archived author: Young Toto • Posted: 2024-03-23T01:37:16.449000+00:00
Original source

For spell effects "Enchant_Item" and "Enchant_Item_Temporary", I'm assuming the value in misc_value_a is the ID of the enchant that gets applied. If so, where are the IDs of the actual encants stored?
rektbyfaith
03-23-2024, 01:37 AM #1

Archived author: Young Toto • Posted: 2024-03-23T01:37:16.449000+00:00
Original source

For spell effects "Enchant_Item" and "Enchant_Item_Temporary", I'm assuming the value in misc_value_a is the ID of the enchant that gets applied. If so, where are the IDs of the actual encants stored?

rektbyfaith
Administrator
0
03-23-2024, 01:50 AM
#2
Archived author: Goatrek • Posted: 2024-03-23T01:50:41.626000+00:00
Original source

I Just started dressing up custom Npcs in wow model viewer but im having a problem because i have one of those HDpatches that gives all my (3.3.5a TC) stuff newer models/textures.

So my male human bakednpc texture from WMV gets a mangled face with an ear as his nose in-game if i play on modded client and I cant for the life of me get WMV to load my hd assets from this client, regardless where in the load order i put the patch in question.

Is there something in the patch i can load up into WMV and work with or how is this fixed?

To clarify/TLDR: My npc texture is perfect when playing a fresh wotlk client, but unusable with hd-modded one and i want it to work with the hd-modded one.

Thanks for any help.
rektbyfaith
03-23-2024, 01:50 AM #2

Archived author: Goatrek • Posted: 2024-03-23T01:50:41.626000+00:00
Original source

I Just started dressing up custom Npcs in wow model viewer but im having a problem because i have one of those HDpatches that gives all my (3.3.5a TC) stuff newer models/textures.

So my male human bakednpc texture from WMV gets a mangled face with an ear as his nose in-game if i play on modded client and I cant for the life of me get WMV to load my hd assets from this client, regardless where in the load order i put the patch in question.

Is there something in the patch i can load up into WMV and work with or how is this fixed?

To clarify/TLDR: My npc texture is perfect when playing a fresh wotlk client, but unusable with hd-modded one and i want it to work with the hd-modded one.

Thanks for any help.

rektbyfaith
Administrator
0
03-23-2024, 07:32 AM
#3
Archived author: Jyria • Posted: 2024-03-23T07:32:19.691000+00:00
Original source

Face smeared across and on other objects ect = Broken/Incorrect HD patch
rektbyfaith
03-23-2024, 07:32 AM #3

Archived author: Jyria • Posted: 2024-03-23T07:32:19.691000+00:00
Original source

Face smeared across and on other objects ect = Broken/Incorrect HD patch

rektbyfaith
Administrator
0
03-23-2024, 07:34 AM
#4
Archived author: Jyria • Posted: 2024-03-23T07:34:57.310000+00:00
Original source

Or wrong load order
rektbyfaith
03-23-2024, 07:34 AM #4

Archived author: Jyria • Posted: 2024-03-23T07:34:57.310000+00:00
Original source

Or wrong load order

rektbyfaith
Administrator
0
03-23-2024, 08:33 AM
#5
Archived author: Goatrek • Posted: 2024-03-23T08:33:47.883000+00:00
Original source

I did place My baked npc texture in a patch that loads after the HDpatch. That might be it. Will check after work!
rektbyfaith
03-23-2024, 08:33 AM #5

Archived author: Goatrek • Posted: 2024-03-23T08:33:47.883000+00:00
Original source

I did place My baked npc texture in a patch that loads after the HDpatch. That might be it. Will check after work!

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