[DiscordArchive] that one ?
[DiscordArchive] that one ?
![[Image: 612670.png?ex=690ca16c&is=690b4fec&hm=f2...c9e52f73e&]](https://cdn.discordapp.com/attachments/415944535718494208/1218006741938343957/612670.png?ex=690ca16c&is=690b4fec&hm=f22e68a7774b7b52906688c92f03eee46a5725e3bb948ca5b464e61c9e52f73e&)
Archived author: VaZ3D • Posted: 2024-03-15T01:23:56.820000+00:00
Original source
that one ?
![[Image: 612670.png?ex=690ca16c&is=690b4fec&hm=f2...c9e52f73e&]](https://cdn.discordapp.com/attachments/415944535718494208/1218006741938343957/612670.png?ex=690ca16c&is=690b4fec&hm=f22e68a7774b7b52906688c92f03eee46a5725e3bb948ca5b464e61c9e52f73e&)
Archived author: Crow • Posted: 2024-03-15T01:23:57.271000+00:00
Original source
but it didnt affect goblins in the same way at all
Archived author: VaZ3D • Posted: 2024-03-15T01:24:27.498000+00:00
Original source
so you just added an attachment point with blender ?
Archived author: Cronus • Posted: 2024-03-15T01:24:32.659000+00:00
Original source
All three versions have a ribbon all seem to have either the wrong texture link to the ribbon or something It's all blocky
Archived author: Crow • Posted: 2024-03-15T01:24:36.233000+00:00
Original source
no, i looked up bones in blender
Archived author: Crow • Posted: 2024-03-15T01:24:56.161000+00:00
Original source
then just modded the m2 so that there was 2 new attachment points in 010 editor
Archived author: VaZ3D • Posted: 2024-03-15T01:26:23.358000+00:00
Original source
just use the normal attachments from the worgen model and if you try spell attachements just fix the spell via attachments
Archived author: Crow • Posted: 2024-03-15T01:27:04.716000+00:00
Original source
cant without attaching directly to the bone or it gyrates off the model
Archived author: Lyswh • Posted: 2024-03-15T01:28:58.562000+00:00
Original source
Not wrong texture, ribbons in LK don't have multitexture I think, or multitex blending, you can try changing the ribbon textures to 1, should look a lot better