Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Im trying to make a quest where you have to deliver care packages to three NPCs (TC 3.3.5a) and I wa

[DiscordArchive] Im trying to make a quest where you have to deliver care packages to three NPCs (TC 3.3.5a) and I wa

[DiscordArchive] Im trying to make a quest where you have to deliver care packages to three NPCs (TC 3.3.5a) and I wa

rektbyfaith
Administrator
0
03-05-2024, 03:20 PM
#1
Archived author: Goatrek • Posted: 2024-03-05T15:20:35.721000+00:00
Original source

Im trying to make a quest where you have to deliver care packages to three NPCs (TC 3.3.5a) and I want the delivery to be a spell that you cast on them. However, the "RequiredSpell" field in the Quest template database is not there and instead named "Unknown0" and all the other spells in the game with similar structure such as lazy peon where you cast a spell on peon to get quest progress work without a requiredspell field so how/where do I define what spell you need to target the NPC with? And why does the Unknown field have numbers ranging from 0-16 on various quests. No idea what that does.

Do I need to make some hacky smart scripts workaround or is there a simple way to define spellid on target for quest progress?
rektbyfaith
03-05-2024, 03:20 PM #1

Archived author: Goatrek • Posted: 2024-03-05T15:20:35.721000+00:00
Original source

Im trying to make a quest where you have to deliver care packages to three NPCs (TC 3.3.5a) and I want the delivery to be a spell that you cast on them. However, the "RequiredSpell" field in the Quest template database is not there and instead named "Unknown0" and all the other spells in the game with similar structure such as lazy peon where you cast a spell on peon to get quest progress work without a requiredspell field so how/where do I define what spell you need to target the NPC with? And why does the Unknown field have numbers ranging from 0-16 on various quests. No idea what that does.

Do I need to make some hacky smart scripts workaround or is there a simple way to define spellid on target for quest progress?

rektbyfaith
Administrator
0
03-05-2024, 03:21 PM
#2
Archived author: tester • Posted: 2024-03-05T15:21:08.544000+00:00
Original source

it might just replicate this binding to the database though? but that's purely speculation
rektbyfaith
03-05-2024, 03:21 PM #2

Archived author: tester • Posted: 2024-03-05T15:21:08.544000+00:00
Original source

it might just replicate this binding to the database though? but that's purely speculation

rektbyfaith
Administrator
0
03-05-2024, 03:23 PM
#3
Archived author: robinsch • Posted: 2024-03-05T15:23:10.988000+00:00
Original source

Seems to be hardcoded, so that's fine for me
rektbyfaith
03-05-2024, 03:23 PM #3

Archived author: robinsch • Posted: 2024-03-05T15:23:10.988000+00:00
Original source

Seems to be hardcoded, so that's fine for me

rektbyfaith
Administrator
0
03-05-2024, 03:31 PM
#4
Archived author: tester • Posted: 2024-03-05T15:31:33.592000+00:00
Original source

yeah get the correct expansion's dbc file
rektbyfaith
03-05-2024, 03:31 PM #4

Archived author: tester • Posted: 2024-03-05T15:31:33.592000+00:00
Original source

yeah get the correct expansion's dbc file

Recently Browsing
 1 Guest(s)
Recently Browsing
 1 Guest(s)