Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] anyone ever make a bunch of nodes and pool them?

[DiscordArchive] anyone ever make a bunch of nodes and pool them?

[DiscordArchive] anyone ever make a bunch of nodes and pool them?

Pages (3): 1 2 3 Next
rektbyfaith
Administrator
0
02-08-2024, 08:06 PM
#1
Archived author: Crow • Posted: 2024-02-08T20:06:18.334000+00:00
Original source

anyone ever make a bunch of nodes and pool them?

my question is as follows: is it better to spawn all the nodes in a given zone and then dictate there should be, idk, out of 60 nodes, 20 spawned at once, or is it better to spawn clusters of like 5 and have 12 groups with 1 spawned at a time?
rektbyfaith
02-08-2024, 08:06 PM #1

Archived author: Crow • Posted: 2024-02-08T20:06:18.334000+00:00
Original source

anyone ever make a bunch of nodes and pool them?

my question is as follows: is it better to spawn all the nodes in a given zone and then dictate there should be, idk, out of 60 nodes, 20 spawned at once, or is it better to spawn clusters of like 5 and have 12 groups with 1 spawned at a time?

rektbyfaith
Administrator
0
02-08-2024, 08:30 PM
#2
Archived author: balake • Posted: 2024-02-08T20:30:14.312000+00:00
Original source

Thanks robin.
update on this: I have come to the conclusion that detouring functions is a major complicated headache. What I was trying to do seemed like it can fit in few assembly ops so I wrote it as assembly instead and injected that into a jmp in the middle of the function.
Vid recorded in 1.12.1 client.
2024-02-08_21-17-13.mp4
rektbyfaith
02-08-2024, 08:30 PM #2

Archived author: balake • Posted: 2024-02-08T20:30:14.312000+00:00
Original source

Thanks robin.
update on this: I have come to the conclusion that detouring functions is a major complicated headache. What I was trying to do seemed like it can fit in few assembly ops so I wrote it as assembly instead and injected that into a jmp in the middle of the function.
Vid recorded in 1.12.1 client.
2024-02-08_21-17-13.mp4

rektbyfaith
Administrator
0
02-08-2024, 08:31 PM
#3
Archived author: Thulz • Posted: 2024-02-08T20:31:42.070000+00:00
Original source

Your track humanoids is tracking an undead
rektbyfaith
02-08-2024, 08:31 PM #3

Archived author: Thulz • Posted: 2024-02-08T20:31:42.070000+00:00
Original source

Your track humanoids is tracking an undead

rektbyfaith
Administrator
0
02-08-2024, 08:33 PM
#4
Archived author: robinsch • Posted: 2024-02-08T20:33:55.363000+00:00
Original source

Yeah for simple things that works great
rektbyfaith
02-08-2024, 08:33 PM #4

Archived author: robinsch • Posted: 2024-02-08T20:33:55.363000+00:00
Original source

Yeah for simple things that works great

rektbyfaith
Administrator
0
02-08-2024, 08:34 PM
#5
Archived author: balake • Posted: 2024-02-08T20:34:34.969000+00:00
Original source

Nah, targetting it made it get tracked Big Grin
rektbyfaith
02-08-2024, 08:34 PM #5

Archived author: balake • Posted: 2024-02-08T20:34:34.969000+00:00
Original source

Nah, targetting it made it get tracked Big Grin

rektbyfaith
Administrator
0
02-08-2024, 08:34 PM
#6
Archived author: robinsch • Posted: 2024-02-08T20:34:59.872000+00:00
Original source

Also you will run into way more C++ problems
rektbyfaith
02-08-2024, 08:34 PM #6

Archived author: robinsch • Posted: 2024-02-08T20:34:59.872000+00:00
Original source

Also you will run into way more C++ problems

rektbyfaith
Administrator
0
02-08-2024, 08:35 PM
#7
Archived author: Thulz • Posted: 2024-02-08T20:35:11.419000+00:00
Original source

Oh, you right my bad
rektbyfaith
02-08-2024, 08:35 PM #7

Archived author: Thulz • Posted: 2024-02-08T20:35:11.419000+00:00
Original source

Oh, you right my bad

rektbyfaith
Administrator
0
02-08-2024, 08:35 PM
#8
Archived author: robinsch • Posted: 2024-02-08T20:35:19.791000+00:00
Original source

I think in your code you tried to offset the pointer by +8
rektbyfaith
02-08-2024, 08:35 PM #8

Archived author: robinsch • Posted: 2024-02-08T20:35:19.791000+00:00
Original source

I think in your code you tried to offset the pointer by +8

rektbyfaith
Administrator
0
02-08-2024, 08:35 PM
#9
Archived author: robinsch • Posted: 2024-02-08T20:35:50.591000+00:00
Original source

But + operator on pointer is + sizeof(T)
rektbyfaith
02-08-2024, 08:35 PM #9

Archived author: robinsch • Posted: 2024-02-08T20:35:50.591000+00:00
Original source

But + operator on pointer is + sizeof(T)

rektbyfaith
Administrator
0
02-08-2024, 08:39 PM
#10
Archived author: balake • Posted: 2024-02-08T20:39:24.685000+00:00
Original source

Do you mean that to do the equivalent of this ida pseudocode
I have to type `sizeof(var) + 88`
[Image: image.png?ex=690c5ebc&is=690b0d3c&hm=cef...5c56e2c03&]
rektbyfaith
02-08-2024, 08:39 PM #10

Archived author: balake • Posted: 2024-02-08T20:39:24.685000+00:00
Original source

Do you mean that to do the equivalent of this ida pseudocode
I have to type `sizeof(var) + 88`
[Image: image.png?ex=690c5ebc&is=690b0d3c&hm=cef...5c56e2c03&]

Pages (3): 1 2 3 Next
Recently Browsing
 1 Guest(s)
Recently Browsing
 1 Guest(s)