[DiscordArchive] are there also written masks ?
[DiscordArchive] are there also written masks ?
Archived author: Foe • Posted: 2023-12-25T23:54:27.720000+00:00
Original source
That works too
Archived author: Aleist3r • Posted: 2023-12-25T23:55:05.835000+00:00
Original source
as long as you don't need misc a/b for something different ;]
Archived author: Aleist3r • Posted: 2023-12-25T23:56:59.268000+00:00
Original source
also i need to update for special case i used in other project, if misc a = 2 then it treats it as `player->GiveLevel(1)`
Archived author: Rymercyble • Posted: 2023-12-25T23:57:19.358000+00:00
Original source
good to know...im finally starting to feel like i can go make some spells....well except retroporting visual effects that i guess i will need to pay some1
Archived author: Aleist3r • Posted: 2023-12-25T23:58:08.600000+00:00
Original source
pretty sure there are some retroports on mc already so maybe you don't need
Archived author: Foe • Posted: 2023-12-25T23:58:20.192000+00:00
Original source
I'm personally not a massive fan of using one effect for multiple different behaviors (ie. flat and pct), primarily because people suck at documenting and I don't feel like looking at a flag behavior in the core in a couple years down the line
Archived author: Crow • Posted: 2023-12-25T23:59:07.549000+00:00
Original source
Wait, this is actually genius. I'm gonna do the same thing because having 1 function handle this instead of many makes so much more sense wtf
Archived author: Aleist3r • Posted: 2023-12-25T23:59:10.555000+00:00
Original source
well i document everything so i guess no harm done
Archived author: Rymercyble • Posted: 2023-12-25T23:59:31.591000+00:00
Original source
issue is that unless there is something like that 15GB m2 pack it will likely miss most of what i want
Archived author: Aleist3r • Posted: 2023-12-25T23:59:31.890000+00:00
Original source
ikr