[DiscordArchive] if not modify, is it possible to just send an early 'delete' to a client side projectile?
[DiscordArchive] if not modify, is it possible to just send an early 'delete' to a client side projectile?
Archived author: whatwere • Posted: 2023-11-27T12:35:03.265000+00:00
Original source
if not modify, is it possible to just send an early 'delete' to a client side projectile?
Archived author: whatwere • Posted: 2023-11-27T12:35:31.396000+00:00
Original source
Im trying to fake hitboxes, eg
Throw Chaos Bolt -> Enemy player is near -> Destroy projectile, trigger cast spell where it was destroyed
Archived author: robinsch • Posted: 2023-11-27T12:35:46.901000+00:00
Original source
nope
Archived author: whatwere • Posted: 2023-11-27T12:35:51.354000+00:00
Original source
Technically you could fake it by sending gobjects but that sounds giga cringe to make
Archived author: whatwere • Posted: 2023-11-27T12:35:59.237000+00:00
Original source
without actually instantiating them
Archived author: robinsch • Posted: 2023-11-27T12:38:44.413000+00:00
Original source
Actually you can send SMSG_PRE_RESURRECT with GUID payload, this will wipe all in flight missiles that target send guid
Archived author: robinsch • Posted: 2023-11-27T12:41:08.531000+00:00
Original source
or move it away with SMSG_SET_PROJECTILE_POSITION
Archived author: whatwere • Posted: 2023-11-27T12:41:17.936000+00:00
Original source
SMSG_SET_PROJECTILE_POSITION
thats the one