[DiscordArchive] just so I get this right, emulators take all their quests and things from DBCs that are imported int
[DiscordArchive] just so I get this right, emulators take all their quests and things from DBCs that are imported int
Archived author: MeFisto94 • Posted: 2023-10-09T14:35:24.141000+00:00
Original source
but creature ids, names and potentially positions is dbc domain, I guess? (or well, for an emulator when running, it's relevant database tables)
Archived author: Nix • Posted: 2023-10-09T14:35:27.625000+00:00
Original source
Which also means generally any data the client don't need is discarded
Archived author: Nix • Posted: 2023-10-09T14:35:39.529000+00:00
Original source
Creatures are pushed from the server to the client
Archived author: Kiffy • Posted: 2023-10-09T14:35:46.561000+00:00
Original source
quite a lot from certain dbcs seem like the client doesnt care about so its a bit surprising and fortunate we got the extra info
Archived author: Nix • Posted: 2023-10-09T14:35:49.018000+00:00
Original source
Only things like Model Data and DisplayID mapping is stored in dbcs
Archived author: Nix • Posted: 2023-10-09T14:36:06.438000+00:00
Original source
It often cares about it in some way that isn't very relevant to modding itself
Archived author: Nix • Posted: 2023-10-09T14:36:18.136000+00:00
Original source
but there are things that are "useless", but I imagine their process back then was less refined (When talking specifically about 335)
Archived author: MeFisto94 • Posted: 2023-10-09T14:36:40.910000+00:00
Original source
And that's why there's also transport info?
Archived author: Kiffy • Posted: 2023-10-09T14:36:44.200000+00:00
Original source
yeah they have honed in since db2 I imagine
Archived author: Nix • Posted: 2023-10-09T14:36:53.958000+00:00
Original source
Yeah they work in a bit of a special way