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[DiscordArchive] Client side or server side?

[DiscordArchive] Client side or server side?

rektbyfaith
Administrator
0
09-21-2023, 06:10 PM
#1
Archived author: Foe • Posted: 2023-09-21T18:10:07.747000+00:00
Original source

Client side or server side?
rektbyfaith
09-21-2023, 06:10 PM #1

Archived author: Foe • Posted: 2023-09-21T18:10:07.747000+00:00
Original source

Client side or server side?

rektbyfaith
Administrator
0
09-21-2023, 06:17 PM
#2
Archived author: Thulz • Posted: 2023-09-21T18:17:40.983000+00:00
Original source

It's an array serverside that Im sending onto client as well.
When I store the GUID as UInt64 it cannot dump player data. But it works fine when stored as UInt32.
rektbyfaith
09-21-2023, 06:17 PM #2

Archived author: Thulz • Posted: 2023-09-21T18:17:40.983000+00:00
Original source

It's an array serverside that Im sending onto client as well.
When I store the GUID as UInt64 it cannot dump player data. But it works fine when stored as UInt32.

rektbyfaith
Administrator
0
09-21-2023, 06:17 PM
#3
Archived author: Foe • Posted: 2023-09-21T18:17:51.028000+00:00
Original source

use GetGUIDLow()
rektbyfaith
09-21-2023, 06:17 PM #3

Archived author: Foe • Posted: 2023-09-21T18:17:51.028000+00:00
Original source

use GetGUIDLow()

rektbyfaith
Administrator
0
09-21-2023, 06:18 PM
#4
Archived author: Foe • Posted: 2023-09-21T18:18:17.149000+00:00
Original source

you don't really need the full guid for anything
rektbyfaith
09-21-2023, 06:18 PM #4

Archived author: Foe • Posted: 2023-09-21T18:18:17.149000+00:00
Original source

you don't really need the full guid for anything

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