[DiscordArchive] what is practical limit for spell range ? draw distance ?
[DiscordArchive] what is practical limit for spell range ? draw distance ?
Archived author: Rymercyble • Posted: 2023-08-30T13:08:36.163000+00:00
Original source
what is practical limit for spell range ? draw distance ?
Archived author: stoneharry • Posted: 2023-08-30T13:11:42.446000+00:00
Original source
Grid loaded distance
Archived author: Rymercyble • Posted: 2023-08-30T13:14:31.662000+00:00
Original source
what exactly is that ? or well if i have AC and whole world is loaded does it change anything ?
Archived author: <o> • Posted: 2023-08-30T13:15:54.908000+00:00
Original source
important limitation would probably be visibility distance, can't really target a (non-player) unit that you can't see because the client doesn't even know about it
Archived author: robinsch • Posted: 2023-08-30T13:16:16.455000+00:00
Original source
there is no limit
Archived author: <o> • Posted: 2023-08-30T13:16:34.200000+00:00
Original source
this usually needs to be very small unless you plan to have only a small amount of far-distance units (like the fel reaver)
Archived author: robinsch • Posted: 2023-08-30T13:16:50.075000+00:00
Original source
mind vision for example
Archived author: <o> • Posted: 2023-08-30T13:16:52.555000+00:00
Original source
but it won't practically work if you're planning to have every entity see every entityt in a normla-sized server
Archived author: Kiffy • Posted: 2023-08-30T13:17:33.072000+00:00
Original source
highest default range u can pick is 5k and can be used for spells that summon for example
Archived author: <o> • Posted: 2023-08-30T13:17:37.916000+00:00
Original source
mind vision works via a special visibility entity on the server that allows the player to "see" through it (as in, receive visibility updates), it's specially written to send updates near both the player itself and those kinds of farseer spells