[DiscordArchive] I figure there is a reason why maps are usually set in the middle. coord origo is there and it gives
[DiscordArchive] I figure there is a reason why maps are usually set in the middle. coord origo is there and it gives
Archived author: Kiffy • Posted: 2023-07-26T15:26:02.499000+00:00
Original source
I figure there is a reason why maps are usually set in the middle. coord origo is there and it gives you most space to expand?
but are there any other real problems of having your map in say the top left corner so the ADTs start from 0_0?
Archived author: Deleted User • Posted: 2023-07-26T15:27:16.638000+00:00
Original source
I usually setup the test ADTs top left corner and I have not had a single issue with it so far
Archived author: Deleted User • Posted: 2023-07-26T15:28:04.987000+00:00
Original source
The main reason to setup your map at middle center is for expansion.
Archived author: Kiffy • Posted: 2023-07-26T15:28:17.173000+00:00
Original source
okay
Archived author: Kiffy • Posted: 2023-07-26T15:28:43.860000+00:00
Original source
if you wanted to move your adts to the middle is it enough to just rename them? xD
Archived author: Deleted User • Posted: 2023-07-26T15:29:10.387000+00:00
Original source
Uhm, never done that before. Guess you may test rename & remaking that .wdt file
Archived author: Kiffy • Posted: 2023-07-26T15:29:36.288000+00:00
Original source
lol maybe I will
Archived author: Lyswh • Posted: 2023-07-26T15:31:07.216000+00:00
Original source
rename and offset fix, (there's an old tool for that, a .bat), probably in every tool compilation
Archived author: Lyswh • Posted: 2023-07-26T15:31:36.024000+00:00
Original source
But yeah it's easy to move the biggest problem would be moving all spawned things like npc's etc. (though it can be done too)
Archived author: Kiffy • Posted: 2023-07-26T15:32:56.659000+00:00
Original source
good to hear. will see if I should do it a later time