[DiscordArchive] Aren't bg buffs a gameobjects?
[DiscordArchive] Aren't bg buffs a gameobjects?
Archived author: Supora • Posted: 2023-07-17T18:02:29.062000+00:00
Original source
Aren't bg buffs a gameobjects?
Archived author: stoneharry • Posted: 2023-07-17T18:04:01.966000+00:00
Original source
The chests you walk into? Yes but they are scripted / area triggers afaik
Also I did just recall 1 instance of gameobject being able to cast spells. There's a type and spell you can set. But I'm pretty sure it just causes the player to cast it on interaction
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Archived author: tester • Posted: 2023-07-17T18:06:35.237000+00:00
Original source
there's plenty of ways to make a gob utilize a spell
![[Image: image.png?ex=690c3aea&is=690ae96a&hm=1cc...3952fb624&]](https://cdn.discordapp.com/attachments/415944535718494208/1130561199180886168/image.png?ex=690c3aea&is=690ae96a&hm=1cc63a3a26b5a3d51b4cdbdb17d2a7a9b831040eca65e3b6681fb343952fb624&)
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Archived author: Keynets • Posted: 2023-07-17T18:24:58.115000+00:00
Original source
You can use gameobject 10, and have a spell attached to it . It works for me for a create item spell
Archived author: gmankiller01 • Posted: 2023-07-17T18:31:15.718000+00:00
Original source
so are the videos about converting obj and m2 from 6 years ago still good or is there a more efficient way of doing it.