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[DiscordArchive] Is there a limit in acore for spellfamily flag int?

[DiscordArchive] Is there a limit in acore for spellfamily flag int?

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rektbyfaith
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06-17-2023, 07:39 PM
#1
Archived author: conFIGured • Posted: 2023-06-17T19:39:25.407000+00:00
Original source

Is there a limit in acore for spellfamily flag int?
rektbyfaith
06-17-2023, 07:39 PM #1

Archived author: conFIGured • Posted: 2023-06-17T19:39:25.407000+00:00
Original source

Is there a limit in acore for spellfamily flag int?

rektbyfaith
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06-17-2023, 07:44 PM
#2
Archived author: conFIGured • Posted: 2023-06-17T19:44:47.035000+00:00
Original source

i had to move some spellfamily values around, they used to be 0x2 and now they are 0x200000 and its not detecting properly
rektbyfaith
06-17-2023, 07:44 PM #2

Archived author: conFIGured • Posted: 2023-06-17T19:44:47.035000+00:00
Original source

i had to move some spellfamily values around, they used to be 0x2 and now they are 0x200000 and its not detecting properly

rektbyfaith
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06-17-2023, 07:48 PM
#3
Archived author: Titi • Posted: 2023-06-17T19:48:20.813000+00:00
Original source

not sure what u mean
rektbyfaith
06-17-2023, 07:48 PM #3

Archived author: Titi • Posted: 2023-06-17T19:48:20.813000+00:00
Original source

not sure what u mean

rektbyfaith
Administrator
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06-17-2023, 07:48 PM
#4
Archived author: Titi • Posted: 2023-06-17T19:48:31.707000+00:00
Original source

that's not enough context
rektbyfaith
06-17-2023, 07:48 PM #4

Archived author: Titi • Posted: 2023-06-17T19:48:31.707000+00:00
Original source

that's not enough context

rektbyfaith
Administrator
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06-17-2023, 07:48 PM
#5
Archived author: Titi • Posted: 2023-06-17T19:48:51.769000+00:00
Original source

0x200000 is just id 22
rektbyfaith
06-17-2023, 07:48 PM #5

Archived author: Titi • Posted: 2023-06-17T19:48:51.769000+00:00
Original source

0x200000 is just id 22

rektbyfaith
Administrator
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06-17-2023, 07:49 PM
#6
Archived author: conFIGured • Posted: 2023-06-17T19:49:10.396000+00:00
Original source

Ok, so i have a spell that does the detect by GetSpellInfo()->SpellFamilyFlags[2] & 0x1
rektbyfaith
06-17-2023, 07:49 PM #6

Archived author: conFIGured • Posted: 2023-06-17T19:49:10.396000+00:00
Original source

Ok, so i have a spell that does the detect by GetSpellInfo()->SpellFamilyFlags[2] & 0x1

rektbyfaith
Administrator
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06-17-2023, 07:50 PM
#7
Archived author: conFIGured • Posted: 2023-06-17T19:50:00.214000+00:00
Original source

when i mouse over 0x200000 its int value is 131072
rektbyfaith
06-17-2023, 07:50 PM #7

Archived author: conFIGured • Posted: 2023-06-17T19:50:00.214000+00:00
Original source

when i mouse over 0x200000 its int value is 131072

rektbyfaith
Administrator
0
06-17-2023, 07:50 PM
#8
Archived author: Titi • Posted: 2023-06-17T19:50:51.380000+00:00
Original source


[Image: image.png?ex=690c535b&is=690b01db&hm=98a...7ca06cf75&]
rektbyfaith
06-17-2023, 07:50 PM #8

Archived author: Titi • Posted: 2023-06-17T19:50:51.380000+00:00
Original source


[Image: image.png?ex=690c535b&is=690b01db&hm=98a...7ca06cf75&]

rektbyfaith
Administrator
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06-17-2023, 07:51 PM
#9
Archived author: conFIGured • Posted: 2023-06-17T19:51:10.339000+00:00
Original source

hmmm
rektbyfaith
06-17-2023, 07:51 PM #9

Archived author: conFIGured • Posted: 2023-06-17T19:51:10.339000+00:00
Original source

hmmm

rektbyfaith
Administrator
0
06-17-2023, 07:51 PM
#10
Archived author: conFIGured • Posted: 2023-06-17T19:51:48.554000+00:00
Original source

ya im sorry, i wrote wrong value
rektbyfaith
06-17-2023, 07:51 PM #10

Archived author: conFIGured • Posted: 2023-06-17T19:51:48.554000+00:00
Original source

ya im sorry, i wrote wrong value

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