[DiscordArchive] do you mean a version using ground targeting or using unit data instead of one time accessed positio
[DiscordArchive] do you mean a version using ground targeting or using unit data instead of one time accessed positio
Archived author: Nix • Posted: 2023-06-17T17:45:04.635000+00:00
Original source
Yeah, you still need the SpellScriptLoader
Archived author: Nix • Posted: 2023-06-17T17:45:06.535000+00:00
Original source
That does not change
Archived author: Nix • Posted: 2023-06-17T17:45:11.987000+00:00
Original source
GameObject Gossip scripts do not use any specific cpp loader code, they're registered in the database
Archived author: Nix • Posted: 2023-06-17T17:45:45.684000+00:00
Original source
You can use GameObjectAI, but I'd say it does no make sense when you already need a Gossip Script
Archived author: Nix • Posted: 2023-06-17T17:46:04.938000+00:00
Original source
It is just going to raise the complexity of what is happening significantly by having to provide several database rows
Archived author: Kiffy • Posted: 2023-06-17T17:46:33.290000+00:00
Original source
i believe you need the AI to store the data as long as its active
Archived author: Nix • Posted: 2023-06-17T17:46:44.889000+00:00
Original source
You can use the gameobject gossip script like I've shown above
Archived author: Nix • Posted: 2023-06-17T17:47:17.682000+00:00
Original source
If your teleport menu is made in sql, then you can do what bulbous suggested, and store the data directly to the AI (Much like my first snippet did) and I assume you can somehow fetch that back as a target position
Archived author: bulbous0617 • Posted: 2023-06-17T17:48:02.107000+00:00
Original source
the teleport menu is written in the script, don't think he needs anything in db for this
Archived author: Kiffy • Posted: 2023-06-17T17:48:03.227000+00:00
Original source
ah im really bad at sql, and only ever used reload to do something while server was running