Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] do you mean a version using ground targeting or using unit data instead of one time accessed positio

[DiscordArchive] do you mean a version using ground targeting or using unit data instead of one time accessed positio

[DiscordArchive] do you mean a version using ground targeting or using unit data instead of one time accessed positio

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rektbyfaith
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06-17-2023, 05:14 PM
#1
Archived author: Kiffy • Posted: 2023-06-17T17:14:24.836000+00:00
Original source

do you mean a version using ground targeting or using unit data instead of one time accessed position data?
rektbyfaith
06-17-2023, 05:14 PM #1

Archived author: Kiffy • Posted: 2023-06-17T17:14:24.836000+00:00
Original source

do you mean a version using ground targeting or using unit data instead of one time accessed position data?

rektbyfaith
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06-17-2023, 05:14 PM
#2
Archived author: Kiffy • Posted: 2023-06-17T17:14:26.593000+00:00
Original source

either way pretty happy with what can apparently be done between spell and gobject just through global maps, though if someone has a more efficient or clean solution then for sure would be interested in hearing it
rektbyfaith
06-17-2023, 05:14 PM #2

Archived author: Kiffy • Posted: 2023-06-17T17:14:26.593000+00:00
Original source

either way pretty happy with what can apparently be done between spell and gobject just through global maps, though if someone has a more efficient or clean solution then for sure would be interested in hearing it

rektbyfaith
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06-17-2023, 05:18 PM
#3
Archived author: Kiffy • Posted: 2023-06-17T17:18:04.068000+00:00
Original source

pretty iffy about modding core classes, but I guess you could add another member variable to gobjects for arbitrary data in some way, though idk if that would be better or worse
rektbyfaith
06-17-2023, 05:18 PM #3

Archived author: Kiffy • Posted: 2023-06-17T17:18:04.068000+00:00
Original source

pretty iffy about modding core classes, but I guess you could add another member variable to gobjects for arbitrary data in some way, though idk if that would be better or worse

rektbyfaith
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06-17-2023, 05:19 PM
#4
Archived author: Nix • Posted: 2023-06-17T17:19:28.799000+00:00
Original source

Define global
rektbyfaith
06-17-2023, 05:19 PM #4

Archived author: Nix • Posted: 2023-06-17T17:19:28.799000+00:00
Original source

Define global

rektbyfaith
Administrator
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06-17-2023, 05:19 PM
#5
Archived author: Kiffy • Posted: 2023-06-17T17:19:43.270000+00:00
Original source

its just outside the scope of the classes
rektbyfaith
06-17-2023, 05:19 PM #5

Archived author: Kiffy • Posted: 2023-06-17T17:19:43.270000+00:00
Original source

its just outside the scope of the classes

rektbyfaith
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06-17-2023, 05:19 PM
#6
Archived author: Nix • Posted: 2023-06-17T17:19:57.308000+00:00
Original source

Yeah that is for the lack of a better word, very ghetto
rektbyfaith
06-17-2023, 05:19 PM #6

Archived author: Nix • Posted: 2023-06-17T17:19:57.308000+00:00
Original source

Yeah that is for the lack of a better word, very ghetto

rektbyfaith
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06-17-2023, 05:20 PM
#7
Archived author: Nix • Posted: 2023-06-17T17:20:06.788000+00:00
Original source

But it is good that you've got a working version
rektbyfaith
06-17-2023, 05:20 PM #7

Archived author: Nix • Posted: 2023-06-17T17:20:06.788000+00:00
Original source

But it is good that you've got a working version

rektbyfaith
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06-17-2023, 05:20 PM
#8
Archived author: Nix • Posted: 2023-06-17T17:20:17.156000+00:00
Original source

I would still refer back to my original outline
rektbyfaith
06-17-2023, 05:20 PM #8

Archived author: Nix • Posted: 2023-06-17T17:20:17.156000+00:00
Original source

I would still refer back to my original outline

rektbyfaith
Administrator
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06-17-2023, 05:20 PM
#9
Archived author: Nix • Posted: 2023-06-17T17:20:30.933000+00:00
Original source

The gossip script of the GameObject could store the position
rektbyfaith
06-17-2023, 05:20 PM #9

Archived author: Nix • Posted: 2023-06-17T17:20:30.933000+00:00
Original source

The gossip script of the GameObject could store the position

rektbyfaith
Administrator
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06-17-2023, 05:21 PM
#10
Archived author: Nix • Posted: 2023-06-17T17:21:30.515000+00:00
Original source

Cast Spell -> SpellScript (Event Cast Finish) -> Spawn Gameobject -> Fetch attached script -> Update Position

Interact with Gameobject -> Select Teleport -> Teleport using the stored position within the script
rektbyfaith
06-17-2023, 05:21 PM #10

Archived author: Nix • Posted: 2023-06-17T17:21:30.515000+00:00
Original source

Cast Spell -> SpellScript (Event Cast Finish) -> Spawn Gameobject -> Fetch attached script -> Update Position

Interact with Gameobject -> Select Teleport -> Teleport using the stored position within the script

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