[DiscordArchive] You mean crit bonus?
[DiscordArchive] You mean crit bonus?
Archived author: robinsch • Posted: 2023-06-13T10:03:39.908000+00:00
Original source
You mean crit bonus?
Archived author: robinsch • Posted: 2023-06-13T10:03:54.455000+00:00
Original source
```critical_percentage``` does not exist in default TC 335
Archived author: Intemporel • Posted: 2023-06-13T10:06:10.923000+00:00
Original source
I mean about where the core calculate if a spell hit normal or critical
Archived author: robinsch • Posted: 2023-06-13T10:06:22.112000+00:00
Original source
For melee RollMeleeOutcomeAgainst
Archived author: Intemporel • Posted: 2023-06-13T10:06:53.237000+00:00
Original source
Yeah but only for auto hit
Archived author: Intemporel • Posted: 2023-06-13T10:07:34.734000+00:00
Original source
But when I use a spell with `SpellEffect = 58 - (WEAPON_DAMAGE)` this function isn't used
Archived author: robinsch • Posted: 2023-06-13T10:08:00.298000+00:00
Original source
For spells it uses SpellCritChanceDone / Taken
reprocessSpellLaunch()`![[Image: clion64_qHpDqYuJEN.png?ex=690c7442&is=69...dea4009a3&]](https://cdn.discordapp.com/attachments/415944535718494208/1118120389688696913/clion64_qHpDqYuJEN.png?ex=690c7442&is=690b22c2&hm=0403457110d765728567107f919940b4b1118f7a16426ef41720f6ddea4009a3&)
Archived author: Intemporel • Posted: 2023-06-13T10:11:14.618000+00:00
Original source
Found it thanks, at `Spell:
reprocessSpellLaunch()`
![[Image: clion64_qHpDqYuJEN.png?ex=690c7442&is=69...dea4009a3&]](https://cdn.discordapp.com/attachments/415944535718494208/1118120389688696913/clion64_qHpDqYuJEN.png?ex=690c7442&is=690b22c2&hm=0403457110d765728567107f919940b4b1118f7a16426ef41720f6ddea4009a3&)
Archived author: robinsch • Posted: 2023-06-13T10:12:39.552000+00:00
Original source
(pretty sure it's wrong, taken should be calculated on hit)
Archived author: Intemporel • Posted: 2023-06-13T10:13:29.579000+00:00
Original source
It's acutally how it is on latest TC