[DiscordArchive] i didnt try the model-string-tooltip thing though, as i wasnt entirely sure waht that was meant. jus
[DiscordArchive] i didnt try the model-string-tooltip thing though, as i wasnt entirely sure waht that was meant. jus
Archived author: tester • Posted: 2023-06-07T19:09:34.117000+00:00
Original source
i didnt try the model-string-tooltip thing though, as i wasnt entirely sure waht that was meant. just like how you can do spell:ID in a tooltip for it to request data?
Archived author: robinsch • Posted: 2023-06-07T19:09:35.674000+00:00
Original source
Maybe you can have a loop on world join that calls it for all models you are using
Archived author: tester • Posted: 2023-06-07T19:09:50.960000+00:00
Original source
yeah i do that on my own server, it requests and sends the model data
Archived author: robinsch • Posted: 2023-06-07T19:09:55.533000+00:00
Original source
Yes, Unit: in this case
Archived author: tester • Posted: 2023-06-07T19:12:51.051000+00:00
Original source
cause i remember there being GameTooltip:SetUnit, but that obviously wouldnt take a creatureID, it would take the whole 'player' 'raid13' etc
Archived author: conFIGured • Posted: 2023-06-07T19:16:16.981000+00:00
Original source
<@137621762870345728> <@239448375152345089> ❤️ no more crashes!!!!!
Archived author: A2 • Posted: 2023-06-07T19:16:30.943000+00:00
Original source
ez
Archived author: conFIGured • Posted: 2023-06-07T19:16:34.819000+00:00
Original source
lol to you
Archived author: tester • Posted: 2023-06-07T19:16:45.783000+00:00
Original source
lol
Archived author: conFIGured • Posted: 2023-06-07T19:16:54.357000+00:00
Original source
i want to learn more of this stuff, just dont have the time