[DiscordArchive] i assume you mean it's a uint16?
[DiscordArchive] i assume you mean it's a uint16?
Archived author: <o> • Posted: 2023-06-04T09:39:34.336000+00:00
Original source
i assume you mean it's a uint16?
Archived author: <o> • Posted: 2023-06-04T09:39:54.583000+00:00
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and also gotta fix up the locale tables, those also read as u16
Archived author: <o> • Posted: 2023-06-04T09:40:53.069000+00:00
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internally i think most things treat it as u32 but there might be some gotcha somewhere
Archived author: <o> • Posted: 2023-06-04T09:41:40.892000+00:00
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client reads as u32 at least
Archived author: Stevie • Posted: 2023-06-04T09:41:52.546000+00:00
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will take a look, thanks
Archived author: Stevie • Posted: 2023-06-04T09:42:00.624000+00:00
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Ah sure, yes
Archived author: <o> • Posted: 2023-06-04T09:42:43.547000+00:00
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`ObjectMgr::LoadGossipMenuItemsLocales`
Archived author: <o> • Posted: 2023-06-04T09:43:58.522000+00:00
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and `ObjectMgr::LoadGossipMenuItems`
Archived author: Stevie • Posted: 2023-06-04T09:44:00.755000+00:00
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Yes, this is what I mostly find in the core, and struggling to find this lil gotcha that prevents it from being read
Archived author: <o> • Posted: 2023-06-04T09:44:38.410000+00:00
Original source
in the functions we listed, look for things like this: `uint16 something = fields[x].GetUInt16();`