[DiscordArchive] but will this cause lag problems the way its setup? or is it just really disorganized and shit - bu
[DiscordArchive] but will this cause lag problems the way its setup? or is it just really disorganized and shit - bu
Archived author: cyberfrenly • Posted: 2023-05-09T07:32:17.423000+00:00
Original source
but will this cause lag problems the way its setup? or is it just really disorganized and shit - but it does the job fine and ill be okay?
Archived author: robinsch • Posted: 2023-05-09T07:36:06.878000+00:00
Original source
ufff that looks terrible, depends if the aura is applied every time you login. I would suggest to hook a profiler and optimize a few calls, I bet creation functions that accept multiple factions will be faster instead of looping all attackers 15 times.
Archived author: cyberfrenly • Posted: 2023-05-09T07:36:31.958000+00:00
Original source
lol
Archived author: cyberfrenly • Posted: 2023-05-09T07:36:34.803000+00:00
Original source
It does look bad
Archived author: cyberfrenly • Posted: 2023-05-09T07:36:38.938000+00:00
Original source
thanks ill look into doing that
Archived author: robinsch • Posted: 2023-05-09T07:37:01.456000+00:00
Original source
First clean it up by storing all IDs in a vector that you loop.
Archived author: cyberfrenly • Posted: 2023-05-09T07:37:47.749000+00:00
Original source
ill have to research that part
Archived author: cyberfrenly • Posted: 2023-05-09T07:37:53.945000+00:00
Original source
thanks for input
Archived author: cyberfrenly • Posted: 2023-05-09T07:38:23.763000+00:00
Original source
applying the faction of 70 still breaks it so i can't make the players appear as syndicate without it recking the forcereaction
Archived author: cyberfrenly • Posted: 2023-05-09T07:38:34.064000+00:00
Original source
doing that first