Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Or do I apply alphamap one by one on each ADT?

[DiscordArchive] Or do I apply alphamap one by one on each ADT?

[DiscordArchive] Or do I apply alphamap one by one on each ADT?

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rektbyfaith
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04-24-2023, 09:47 PM
#11
Archived author: robinsch • Posted: 2023-04-24T21:47:28.642000+00:00
Original source

you can also just replace it with std::numeric_limits<int32>::max
rektbyfaith
04-24-2023, 09:47 PM #11

Archived author: robinsch • Posted: 2023-04-24T21:47:28.642000+00:00
Original source

you can also just replace it with std::numeric_limits<int32>::max

rektbyfaith
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04-24-2023, 09:47 PM
#12
Archived author: Foe • Posted: 2023-04-24T21:47:32.360000+00:00
Original source

the 10k is used to compare with the calculated distance
rektbyfaith
04-24-2023, 09:47 PM #12

Archived author: Foe • Posted: 2023-04-24T21:47:32.360000+00:00
Original source

the 10k is used to compare with the calculated distance

rektbyfaith
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04-24-2023, 09:47 PM
#13
Archived author: robinsch • Posted: 2023-04-24T21:47:40.932000+00:00
Original source

As initial value
rektbyfaith
04-24-2023, 09:47 PM #13

Archived author: robinsch • Posted: 2023-04-24T21:47:40.932000+00:00
Original source

As initial value

rektbyfaith
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04-24-2023, 09:47 PM
#14
Archived author: Foe • Posted: 2023-04-24T21:47:44.181000+00:00
Original source

if the calculated distance is less than 10k, then it returns
rektbyfaith
04-24-2023, 09:47 PM #14

Archived author: Foe • Posted: 2023-04-24T21:47:44.181000+00:00
Original source

if the calculated distance is less than 10k, then it returns

rektbyfaith
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04-24-2023, 09:47 PM
#15
Archived author: Foe • Posted: 2023-04-24T21:47:50.701000+00:00
Original source

the actual calculated value is dist2
rektbyfaith
04-24-2023, 09:47 PM #15

Archived author: Foe • Posted: 2023-04-24T21:47:50.701000+00:00
Original source

the actual calculated value is dist2

rektbyfaith
Administrator
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04-24-2023, 09:47 PM
#16
Archived author: robinsch • Posted: 2023-04-24T21:47:50.705000+00:00
Original source

It's just a std::min_element
rektbyfaith
04-24-2023, 09:47 PM #16

Archived author: robinsch • Posted: 2023-04-24T21:47:50.705000+00:00
Original source

It's just a std::min_element

rektbyfaith
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04-24-2023, 09:47 PM
#17
Archived author: Meldon • Posted: 2023-04-24T21:47:51.770000+00:00
Original source

And I suppose all of them should be named accordingly? mymap_1_1.png etc.?
rektbyfaith
04-24-2023, 09:47 PM #17

Archived author: Meldon • Posted: 2023-04-24T21:47:51.770000+00:00
Original source

And I suppose all of them should be named accordingly? mymap_1_1.png etc.?

rektbyfaith
Administrator
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04-24-2023, 09:48 PM
#18
Archived author: FiftyTifty • Posted: 2023-04-24T21:48:04.038000+00:00
Original source

Yep.
rektbyfaith
04-24-2023, 09:48 PM #18

Archived author: FiftyTifty • Posted: 2023-04-24T21:48:04.038000+00:00
Original source

Yep.

rektbyfaith
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04-24-2023, 09:48 PM
#19
Archived author: FiftyTifty • Posted: 2023-04-24T21:48:24.943000+00:00
Original source

And the formatting has to be exact. I've spent countless hours wondering why some wouldn't import
rektbyfaith
04-24-2023, 09:48 PM #19

Archived author: FiftyTifty • Posted: 2023-04-24T21:48:24.943000+00:00
Original source

And the formatting has to be exact. I've spent countless hours wondering why some wouldn't import

rektbyfaith
Administrator
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04-24-2023, 09:48 PM
#20
Archived author: FiftyTifty • Posted: 2023-04-24T21:48:29.817000+00:00
Original source

Turns out I screwed the numbers somehow
rektbyfaith
04-24-2023, 09:48 PM #20

Archived author: FiftyTifty • Posted: 2023-04-24T21:48:29.817000+00:00
Original source

Turns out I screwed the numbers somehow

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