[DiscordArchive] Anyone who can patch 4.3.4 client to load from directory (no MPQ)?
[DiscordArchive] Anyone who can patch 4.3.4 client to load from directory (no MPQ)?
Archived author: <o> • Posted: 2023-04-24T21:17:19.796000+00:00
Original source
that's the most important packet in all of this really
Archived author: Crow • Posted: 2023-04-24T21:20:50.789000+00:00
Original source
mines identical except it says
```
float dist2 = (node->Pos.X - x)*(node->Pos.X - x)+(node->Pos.Y - y)*(node->Pos.Y - y)+(node->Pos.Z - z)*(node->Pos.Z - z);```
Archived author: Crow • Posted: 2023-04-24T21:21:25.807000+00:00
Original source
oh no wait thats the same isnt it
Archived author: Foe • Posted: 2023-04-24T21:21:29.681000+00:00
Original source
thats fine
Archived author: Foe • Posted: 2023-04-24T21:22:13.304000+00:00
Original source
the issue is your data is probably not valid, so it's probably not considered a valid flight point, so it fetches a different one that matches instead
Archived author: Crow • Posted: 2023-04-24T21:22:27.742000+00:00
Original source
wait why isnt the data valid
Archived author: Foe • Posted: 2023-04-24T21:22:52.788000+00:00
Original source
Or, your flight master is just too close to another one, and the blizz node is detected first
Archived author: Foe • Posted: 2023-04-24T21:23:52.095000+00:00
Original source
cause you potentially added something wrong
Archived author: Foe • Posted: 2023-04-24T21:25:01.703000+00:00
Original source
anyway, add a breakpoint there and see what you get, or add some debug prints ♂️
Archived author: Foe • Posted: 2023-04-24T21:26:21.215000+00:00
Original source
It is, after all, checking within the radius of 10k yards, so I suppose it's just detecting the blizzlike node first