Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] there is a opcode transitioning between the client and the server for that?

[DiscordArchive] there is a opcode transitioning between the client and the server for that?

[DiscordArchive] there is a opcode transitioning between the client and the server for that?

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rektbyfaith
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04-24-2023, 08:18 PM
#51
Archived author: <o> • Posted: 2023-04-24T20:18:59.533000+00:00
Original source

unless it does something really weird with ids
rektbyfaith
04-24-2023, 08:18 PM #51

Archived author: <o> • Posted: 2023-04-24T20:18:59.533000+00:00
Original source

unless it does something really weird with ids

rektbyfaith
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04-24-2023, 08:19 PM
#52
Archived author: <o> • Posted: 2023-04-24T20:19:20.161000+00:00
Original source

wdbx will check if there are id duplicates when you try to open it, don't think the client cares but might cause something weird
rektbyfaith
04-24-2023, 08:19 PM #52

Archived author: <o> • Posted: 2023-04-24T20:19:20.161000+00:00
Original source

wdbx will check if there are id duplicates when you try to open it, don't think the client cares but might cause something weird

rektbyfaith
Administrator
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04-24-2023, 08:19 PM
#53
Archived author: <o> • Posted: 2023-04-24T20:19:53.139000+00:00
Original source

i remember having similar issues with my first flightpaths just not working despite everything seeming right
rektbyfaith
04-24-2023, 08:19 PM #53

Archived author: <o> • Posted: 2023-04-24T20:19:53.139000+00:00
Original source

i remember having similar issues with my first flightpaths just not working despite everything seeming right

rektbyfaith
Administrator
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04-24-2023, 08:20 PM
#54
Archived author: Crow • Posted: 2023-04-24T20:20:32.468000+00:00
Original source

yeah wdbx didnt find anything wrong either
rektbyfaith
04-24-2023, 08:20 PM #54

Archived author: Crow • Posted: 2023-04-24T20:20:32.468000+00:00
Original source

yeah wdbx didnt find anything wrong either

rektbyfaith
Administrator
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04-24-2023, 08:21 PM
#55
Archived author: <o> • Posted: 2023-04-24T20:21:14.421000+00:00
Original source

now all i have is shit like this that i can't even read

```ts
push(poses: TaxiNodeConstructor|TaxiNodeConstructor[]) {
if(!Array.isArray(poses)) poses = [poses]
let old = this.getAllRows();
poses.forEach((pos,i)=>{
if(old.length > 0 && old[old.length-1].Position.Map.get() != pos.map) {
old[old.length-1].Flags.MAP_CHANGE.set(true)
}
let newNode = this.makeNode(pos,pos.delay ? 2 : 0,pos.delay || 0,pos.arrival_event || 0,pos.departure_event || 0)
.NodeIndex.set(this.length-1)
old.push(new TaxiPathNode(newNode));
})

return this;
}
```
rektbyfaith
04-24-2023, 08:21 PM #55

Archived author: <o> • Posted: 2023-04-24T20:21:14.421000+00:00
Original source

now all i have is shit like this that i can't even read

```ts
push(poses: TaxiNodeConstructor|TaxiNodeConstructor[]) {
if(!Array.isArray(poses)) poses = [poses]
let old = this.getAllRows();
poses.forEach((pos,i)=>{
if(old.length > 0 && old[old.length-1].Position.Map.get() != pos.map) {
old[old.length-1].Flags.MAP_CHANGE.set(true)
}
let newNode = this.makeNode(pos,pos.delay ? 2 : 0,pos.delay || 0,pos.arrival_event || 0,pos.departure_event || 0)
.NodeIndex.set(this.length-1)
old.push(new TaxiPathNode(newNode));
})

return this;
}
```

rektbyfaith
Administrator
0
04-24-2023, 08:21 PM
#56
Archived author: Crow • Posted: 2023-04-24T20:21:17.289000+00:00
Original source

the only thing breaking is my brain
rektbyfaith
04-24-2023, 08:21 PM #56

Archived author: Crow • Posted: 2023-04-24T20:21:17.289000+00:00
Original source

the only thing breaking is my brain

rektbyfaith
Administrator
0
04-24-2023, 08:21 PM
#57
Archived author: <o> • Posted: 2023-04-24T20:21:44.196000+00:00
Original source

i'm a fucking goldfish
rektbyfaith
04-24-2023, 08:21 PM #57

Archived author: <o> • Posted: 2023-04-24T20:21:44.196000+00:00
Original source

i'm a fucking goldfish

rektbyfaith
Administrator
0
04-24-2023, 08:22 PM
#58
Archived author: Crow • Posted: 2023-04-24T20:22:38.726000+00:00
Original source

https://github.com/tswow/TrinityCore/com...d368858d79

https://github.com/tswow/TrinityCore/com...cc3cb8e9ef

well these are the only changes i made to my core for flightpoints
[Embed: trinitycore: increase available flight path points · tswow/TrinityC...]
https://github.com/tswow/TrinityCore/com...d368858d79

[Embed: trinitycore: workaround to not add invalid flight path nodes · tswo...]
https://github.com/tswow/TrinityCore/com...cc3cb8e9ef
rektbyfaith
04-24-2023, 08:22 PM #58

Archived author: Crow • Posted: 2023-04-24T20:22:38.726000+00:00
Original source

https://github.com/tswow/TrinityCore/com...d368858d79

https://github.com/tswow/TrinityCore/com...cc3cb8e9ef

well these are the only changes i made to my core for flightpoints
[Embed: trinitycore: increase available flight path points · tswow/TrinityC...]
https://github.com/tswow/TrinityCore/com...d368858d79

[Embed: trinitycore: workaround to not add invalid flight path nodes · tswo...]
https://github.com/tswow/TrinityCore/com...cc3cb8e9ef

rektbyfaith
Administrator
0
04-24-2023, 08:24 PM
#59
Archived author: <o> • Posted: 2023-04-24T20:24:09.651000+00:00
Original source

believe it fits like 10 of them as it is already anyways
rektbyfaith
04-24-2023, 08:24 PM #59

Archived author: <o> • Posted: 2023-04-24T20:24:09.651000+00:00
Original source

believe it fits like 10 of them as it is already anyways

rektbyfaith
Administrator
0
04-24-2023, 08:24 PM
#60
Archived author: <o> • Posted: 2023-04-24T20:24:59.935000+00:00
Original source

but i notice your 441 is the start node for both directions that it goes
rektbyfaith
04-24-2023, 08:24 PM #60

Archived author: <o> • Posted: 2023-04-24T20:24:59.935000+00:00
Original source

but i notice your 441 is the start node for both directions that it goes

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