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[DiscordArchive] "add the point to a flight master"

[DiscordArchive] "add the point to a flight master"

rektbyfaith
Administrator
0
04-23-2023, 07:21 PM
#1
Archived author: Crow • Posted: 2023-04-23T19:21:52.171000+00:00
Original source

"add the point to a flight master"
How do i do that?
rektbyfaith
04-23-2023, 07:21 PM #1

Archived author: Crow • Posted: 2023-04-23T19:21:52.171000+00:00
Original source

"add the point to a flight master"
How do i do that?

rektbyfaith
Administrator
0
04-23-2023, 07:22 PM
#2
Archived author: Crow • Posted: 2023-04-23T19:22:29.489000+00:00
Original source

I have the taxinode, taxipath and taxipathnode entries or whatever, idk how to add the point to a specific flightmaster though
rektbyfaith
04-23-2023, 07:22 PM #2

Archived author: Crow • Posted: 2023-04-23T19:22:29.489000+00:00
Original source

I have the taxinode, taxipath and taxipathnode entries or whatever, idk how to add the point to a specific flightmaster though

rektbyfaith
Administrator
0
04-23-2023, 07:25 PM
#3
Archived author: <o> • Posted: 2023-04-23T19:25:50.200000+00:00
Original source

they're added automatically to the nearest flightmaster, but if you use a stock core you may need to edit it to support your custom taxi mask index
rektbyfaith
04-23-2023, 07:25 PM #3

Archived author: <o> • Posted: 2023-04-23T19:25:50.200000+00:00
Original source

they're added automatically to the nearest flightmaster, but if you use a stock core you may need to edit it to support your custom taxi mask index

rektbyfaith
Administrator
0
04-23-2023, 07:26 PM
#4
Archived author: <o> • Posted: 2023-04-23T19:26:28.890000+00:00
Original source

iirc it supports a few indices without modification
rektbyfaith
04-23-2023, 07:26 PM #4

Archived author: <o> • Posted: 2023-04-23T19:26:28.890000+00:00
Original source

iirc it supports a few indices without modification

rektbyfaith
Administrator
0
04-23-2023, 07:27 PM
#5
Archived author: Crow • Posted: 2023-04-23T19:27:24.101000+00:00
Original source

What do you mean?

I.e. I spawned one in stromgarde and it pointed to refuge point instead haha
rektbyfaith
04-23-2023, 07:27 PM #5

Archived author: Crow • Posted: 2023-04-23T19:27:24.101000+00:00
Original source

What do you mean?

I.e. I spawned one in stromgarde and it pointed to refuge point instead haha

rektbyfaith
Administrator
0
04-23-2023, 07:28 PM
#6
Archived author: <o> • Posted: 2023-04-23T19:28:14.624000+00:00
Original source

it's been too long for me to remember the details but you can search in trinity #custom channel where i wrote what modifications you had tom ake
rektbyfaith
04-23-2023, 07:28 PM #6

Archived author: <o> • Posted: 2023-04-23T19:28:14.624000+00:00
Original source

it's been too long for me to remember the details but you can search in trinity #custom channel where i wrote what modifications you had tom ake

rektbyfaith
Administrator
0
04-23-2023, 07:29 PM
#7
Archived author: <o> • Posted: 2023-04-23T19:29:00.725000+00:00
Original source

there's a limited amount of taxi node ids that the core can recognize as actual flightpath nodes because it only makes so much space for the bitmask in the database
rektbyfaith
04-23-2023, 07:29 PM #7

Archived author: <o> • Posted: 2023-04-23T19:29:00.725000+00:00
Original source

there's a limited amount of taxi node ids that the core can recognize as actual flightpath nodes because it only makes so much space for the bitmask in the database

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