Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Checked stances DBC too?

[DiscordArchive] Checked stances DBC too?

[DiscordArchive] Checked stances DBC too?

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rektbyfaith
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04-13-2023, 04:07 PM
#1
Archived author: stoneharry • Posted: 2023-04-13T16:07:03.471000+00:00
Original source

Checked stances DBC too?
rektbyfaith
04-13-2023, 04:07 PM #1

Archived author: stoneharry • Posted: 2023-04-13T16:07:03.471000+00:00
Original source

Checked stances DBC too?

rektbyfaith
Administrator
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04-13-2023, 04:18 PM
#2
Archived author: stoneharry • Posted: 2023-04-13T16:18:50.603000+00:00
Original source

https://github.com/TrinityCore/TrinityCo....cpp#L1857
rektbyfaith
04-13-2023, 04:18 PM #2

Archived author: stoneharry • Posted: 2023-04-13T16:18:50.603000+00:00
Original source

https://github.com/TrinityCore/TrinityCo....cpp#L1857

rektbyfaith
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04-13-2023, 04:19 PM
#3
Archived author: stoneharry • Posted: 2023-04-13T16:19:45.479000+00:00
Original source

that's only for creatures though
rektbyfaith
04-13-2023, 04:19 PM #3

Archived author: stoneharry • Posted: 2023-04-13T16:19:45.479000+00:00
Original source

that's only for creatures though

rektbyfaith
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04-13-2023, 04:20 PM
#4
Archived author: robinsch • Posted: 2023-04-13T16:20:46.936000+00:00
Original source

I think shapeshift effect handler has it hardcoded
rektbyfaith
04-13-2023, 04:20 PM #4

Archived author: robinsch • Posted: 2023-04-13T16:20:46.936000+00:00
Original source

I think shapeshift effect handler has it hardcoded

rektbyfaith
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04-13-2023, 04:21 PM
#5
Archived author: robinsch • Posted: 2023-04-13T16:21:53.088000+00:00
Original source

You just have to add your case there, client has no handling for it - besides reading received power type.
rektbyfaith
04-13-2023, 04:21 PM #5

Archived author: robinsch • Posted: 2023-04-13T16:21:53.088000+00:00
Original source

You just have to add your case there, client has no handling for it - besides reading received power type.

rektbyfaith
Administrator
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04-13-2023, 04:25 PM
#6
Archived author: Meldon • Posted: 2023-04-13T16:25:15.106000+00:00
Original source

Hello guys!
Is there any comprehensive guide on how to convert .obj files to .adt? Thanks
rektbyfaith
04-13-2023, 04:25 PM #6

Archived author: Meldon • Posted: 2023-04-13T16:25:15.106000+00:00
Original source

Hello guys!
Is there any comprehensive guide on how to convert .obj files to .adt? Thanks

rektbyfaith
Administrator
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04-13-2023, 04:44 PM
#7
Archived author: stoneharry • Posted: 2023-04-13T16:44:43.032000+00:00
Original source

You probably need to generate it as a WMO rather than a ADT, then you can have a WMO based ADT or just spawn the WMO on a standard ADT
rektbyfaith
04-13-2023, 04:44 PM #7

Archived author: stoneharry • Posted: 2023-04-13T16:44:43.032000+00:00
Original source

You probably need to generate it as a WMO rather than a ADT, then you can have a WMO based ADT or just spawn the WMO on a standard ADT

rektbyfaith
Administrator
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04-13-2023, 04:45 PM
#8
Archived author: Nix • Posted: 2023-04-13T16:45:31.588000+00:00
Original source

Yeah, I'd also highly recommend not trying to fit any mesh into the adt format, you won't have much success
rektbyfaith
04-13-2023, 04:45 PM #8

Archived author: Nix • Posted: 2023-04-13T16:45:31.588000+00:00
Original source

Yeah, I'd also highly recommend not trying to fit any mesh into the adt format, you won't have much success

rektbyfaith
Administrator
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04-13-2023, 04:45 PM
#9
Archived author: stoneharry • Posted: 2023-04-13T16:45:41.198000+00:00
Original source

not my area of expertise but I think WBS can do this
rektbyfaith
04-13-2023, 04:45 PM #9

Archived author: stoneharry • Posted: 2023-04-13T16:45:41.198000+00:00
Original source

not my area of expertise but I think WBS can do this

rektbyfaith
Administrator
0
04-13-2023, 04:45 PM
#10
Archived author: Nix • Posted: 2023-04-13T16:45:48.579000+00:00
Original source

Unless it just happens to be the terrain mesh of course, then that fits nicely
rektbyfaith
04-13-2023, 04:45 PM #10

Archived author: Nix • Posted: 2023-04-13T16:45:48.579000+00:00
Original source

Unless it just happens to be the terrain mesh of course, then that fits nicely

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