Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] In spell_proc, the ProFlags, they are supposed to be in numbers, not like - 0x00002000 right?

[DiscordArchive] In spell_proc, the ProFlags, they are supposed to be in numbers, not like - 0x00002000 right?

[DiscordArchive] In spell_proc, the ProFlags, they are supposed to be in numbers, not like - 0x00002000 right?

rektbyfaith
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0
04-03-2023, 12:18 PM
#1
Archived author: • Posted: 2023-04-03T12:18:07.058000+00:00
Original source

In spell_proc, the ProFlags, they are supposed to be in numbers, not like - 0x00002000 right?
rektbyfaith
04-03-2023, 12:18 PM #1

Archived author: • Posted: 2023-04-03T12:18:07.058000+00:00
Original source

In spell_proc, the ProFlags, they are supposed to be in numbers, not like - 0x00002000 right?

rektbyfaith
Administrator
0
04-03-2023, 12:19 PM
#2
Archived author: Jyria • Posted: 2023-04-03T12:19:42.994000+00:00
Original source


[Image: image.png?ex=690c925f&is=690b40df&hm=289...d6d41a89c&]
rektbyfaith
04-03-2023, 12:19 PM #2

Archived author: Jyria • Posted: 2023-04-03T12:19:42.994000+00:00
Original source


[Image: image.png?ex=690c925f&is=690b40df&hm=289...d6d41a89c&]

rektbyfaith
Administrator
0
04-03-2023, 12:19 PM
#3
Archived author: Jyria • Posted: 2023-04-03T12:19:47.165000+00:00
Original source

Just the number of the class
rektbyfaith
04-03-2023, 12:19 PM #3

Archived author: Jyria • Posted: 2023-04-03T12:19:47.165000+00:00
Original source

Just the number of the class

rektbyfaith
Administrator
0
04-03-2023, 12:20 PM
#4
Archived author: Jyria • Posted: 2023-04-03T12:20:04.847000+00:00
Original source

Warrior 4, Mage 3 ect
rektbyfaith
04-03-2023, 12:20 PM #4

Archived author: Jyria • Posted: 2023-04-03T12:20:04.847000+00:00
Original source

Warrior 4, Mage 3 ect

rektbyfaith
Administrator
0
04-03-2023, 12:24 PM
#5
Archived author: Jyria • Posted: 2023-04-03T12:24:57.476000+00:00
Original source

There is this part that goes on for a bit but no clue what this does overall, I have a couple classes working by default, or at least never had the issue with the familymask not properly reading so far
rektbyfaith
04-03-2023, 12:24 PM #5

Archived author: Jyria • Posted: 2023-04-03T12:24:57.476000+00:00
Original source

There is this part that goes on for a bit but no clue what this does overall, I have a couple classes working by default, or at least never had the issue with the familymask not properly reading so far

rektbyfaith
Administrator
0
04-03-2023, 12:25 PM
#6
Archived author: Jyria • Posted: 2023-04-03T12:25:27.352000+00:00
Original source


[Image: image.png?ex=690c93b7&is=690b4237&hm=9f5...6ebb777e1&]
rektbyfaith
04-03-2023, 12:25 PM #6

Archived author: Jyria • Posted: 2023-04-03T12:25:27.352000+00:00
Original source


[Image: image.png?ex=690c93b7&is=690b4237&hm=9f5...6ebb777e1&]

rektbyfaith
Administrator
0
04-03-2023, 12:26 PM
#7
Archived author: Jyria • Posted: 2023-04-03T12:26:13.902000+00:00
Original source

If u have not done so already, add your class to these parts and increase the number count to +1 for the extra family introducecd
rektbyfaith
04-03-2023, 12:26 PM #7

Archived author: Jyria • Posted: 2023-04-03T12:26:13.902000+00:00
Original source

If u have not done so already, add your class to these parts and increase the number count to +1 for the extra family introducecd

rektbyfaith
Administrator
0
04-03-2023, 12:26 PM
#8
Archived author: Jyria • Posted: 2023-04-03T12:26:31.570000+00:00
Original source

It's at the bottom of shareddefines.h
rektbyfaith
04-03-2023, 12:26 PM #8

Archived author: Jyria • Posted: 2023-04-03T12:26:31.570000+00:00
Original source

It's at the bottom of shareddefines.h

rektbyfaith
Administrator
0
04-03-2023, 12:26 PM
#9
Archived author: Jyria • Posted: 2023-04-03T12:26:38.588000+00:00
Original source

For TC at least
rektbyfaith
04-03-2023, 12:26 PM #9

Archived author: Jyria • Posted: 2023-04-03T12:26:38.588000+00:00
Original source

For TC at least

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