[DiscordArchive] Is it normal for a negative AP modifier debuff to cause your updated attack power field in the chara
[DiscordArchive] Is it normal for a negative AP modifier debuff to cause your updated attack power field in the chara
Archived author: ACHERAX • Posted: 2023-03-28T07:57:07.586000+00:00
Original source
Is it normal for a negative AP modifier debuff to cause your updated attack power field in the character screen to show as green (buffed), rather than red (debuffed)?
![[Image: image.png?ex=690c555c&is=690b03dc&hm=dd1...ab3cd9ff7&]](https://cdn.discordapp.com/attachments/415944535718494208/1090183346425958471/image.png?ex=690c555c&is=690b03dc&hm=dd1a48264478077339be3a4ff28ec770c7981af807865e3798dbc97ab3cd9ff7&)
Archived author: ACHERAX • Posted: 2023-03-28T07:59:24.509000+00:00
Original source
![[Image: image.png?ex=690c555c&is=690b03dc&hm=dd1...ab3cd9ff7&]](https://cdn.discordapp.com/attachments/415944535718494208/1090183346425958471/image.png?ex=690c555c&is=690b03dc&hm=dd1a48264478077339be3a4ff28ec770c7981af807865e3798dbc97ab3cd9ff7&)
Archived author: robinsch • Posted: 2023-03-28T08:06:41.502000+00:00
Original source
It's red when (UNIT_FIELD_ATTACK_POWER_MULTIPLIER + 1.0) * UNIT_FIELD_ATTACK_POWER_MODS_NEG > 0
Archived author: robinsch • Posted: 2023-03-28T08:10:17.538000+00:00
Original source
It's just not implemented correctly in TC / AC, they treat it as an 4 byte unit field but it is 2 bytes pos / neg.
Archived author: ACHERAX • Posted: 2023-03-28T08:15:35.615000+00:00
Original source
Amazing, thank you
Archived author: ACHERAX • Posted: 2023-03-28T08:45:47.603000+00:00
Original source
Does the negative field hold a negative value server-side to pass to client, or is it just a positive value in that field which is later subtracted from AP? I would like to assume it holds a negative value, since the spell.dbc reads that way
Archived author: stoneharry • Posted: 2023-03-28T08:52:16.072000+00:00
Original source
Vmaps can enforce it