[DiscordArchive] Convert all item types to heirloom essentially?
[DiscordArchive] Convert all item types to heirloom essentially?
Archived author: whatwere • Posted: 2023-02-20T08:47:27.359000+00:00
Original source
Plus its easier to have a linear formula than to populate a dbc since I can use this hack for auras and spells to scale those too
Archived author: robinsch • Posted: 2023-02-20T08:48:01.437000+00:00
Original source
Yeah but you will have terrible looking tooltips
Archived author: whatwere • Posted: 2023-02-20T08:49:24.101000+00:00
Original source
That's fixable since it only seems to have the delay on initially loading the GUID
![[Image: Screenshot_2023-02-20_100110.jpg?ex=690c...252694db3&]](https://cdn.discordapp.com/attachments/415944535718494208/1077153221916762112/Screenshot_2023-02-20_100110.jpg?ex=690c641c&is=690b129c&hm=c086069783de689bb0d6e7e90f3b5bba39cfe7767dbd7e577fc442d252694db3&)
Archived author: Krutok • Posted: 2023-02-20T09:02:20.694000+00:00
Original source
I'm looking for a good tool to retroport maps.
somehow it doesn't work that way with the adt converter, because I don't get any adt files, only files that noggit can't read.
![[Image: Screenshot_2023-02-20_100110.jpg?ex=690c...252694db3&]](https://cdn.discordapp.com/attachments/415944535718494208/1077153221916762112/Screenshot_2023-02-20_100110.jpg?ex=690c641c&is=690b129c&hm=c086069783de689bb0d6e7e90f3b5bba39cfe7767dbd7e577fc442d252694db3&)
Archived author: robinsch • Posted: 2023-02-20T09:06:39.100000+00:00
Original source
You can trick the client since it takes the "items owner" level, you just set the item owner based on whatever SSD index value you want to have. This unit must be in client cache and it will take it's value as level. Can be anything from 1-255.
Archived author: implave • Posted: 2023-02-20T09:10:55.446000+00:00
Original source
https://model-changing.net/index.php?app...view&id=62
Archived author: implave • Posted: 2023-02-20T09:11:25.191000+00:00
Original source
you didn't extract all of the files too
Archived author: Krutok • Posted: 2023-02-20T09:23:05.861000+00:00
Original source
<@204657357316292608>8704 - (map_horizon.cpp:103): [Error] file "World\Maps\cotwaroftheancients\cotwaroftheancients.wdl" does not exist.
8704 - (World.cpp:94): [Debug] Loading world "cotwaroftheancients".
File Header Format: WDBC
8766 - (map_horizon.cpp:103): [Error] file "World\Maps\cotwaroftheancients\cotwaroftheancients.wdl" does not exist.
8766 - (World.cpp:94): [Debug] Loading world "cotwaroftheancients".
10758 - (MapTile.cpp:113): Opening tile 40, 23 ("world/maps/cotwaroftheancients/cotwaroftheancients_40_23.adt") from disk.
10775 - (AsyncObject.h:75): [Error] File world/maps/cotwaroftheancients/cotwaroftheancients_40_23.adt could not be loaded
10775 - (error_handling.cpp:88): [Error] There was an exception of type "SIGSEGV"
"Invalid storage access; most frequently caused by attempting to store some value in an object pointed to by a bad pointer. (Segment violation.)".
Please excuse the inconvenience. You may want to report this error including the log to the developers.
Archived author: implave • Posted: 2023-02-20T09:24:09.487000+00:00
Original source
no clue what this is but whatever you did - you didn't convert properly
Archived author: Krutok • Posted: 2023-02-20T09:25:50.220000+00:00
Original source
I packed the files into the multiconverter and clicked on FIX. probably doesn't work that easily