[DiscordArchive] Is there a "find frame by name" function for lua so I can hook into and replace a UI component?
[DiscordArchive] Is there a "find frame by name" function for lua so I can hook into and replace a UI component?
Archived author: Titi • Posted: 2023-02-08T21:05:22.583000+00:00
Original source
few people got all the dbc data properly handled it was quite a lot of research
Archived author: Titi • Posted: 2023-02-08T21:05:32.029000+00:00
Original source
the dbc helm visibiltiy stuff was painful
![[Image: Scryer_Arcane_Guardian.png?ex=690c654a&i...61841763b&]](https://cdn.discordapp.com/attachments/415944535718494208/1072987026388959382/Scryer_Arcane_Guardian.png?ex=690c654a&is=690b13ca&hm=d7b9008e3c8228bba1172f656942e84bf899679e7e0b40330caaead61841763b&)
![[Image: Spawn.png?ex=690c654a&is=690b13ca&hm=f28...ebc6ab6d9&]](https://cdn.discordapp.com/attachments/415944535718494208/1072987026745479238/Spawn.png?ex=690c654a&is=690b13ca&hm=f282c79896bc4b71e2d7a68ad926ea1497cfbf3051d800562b98358ebc6ab6d9&)
![[Image: Brazier.png?ex=690c654a&is=690b13ca&hm=c...7dbc24d75&]](https://cdn.discordapp.com/attachments/415944535718494208/1072987027055837203/Brazier.png?ex=690c654a&is=690b13ca&hm=c16df48297b54204a76c6503433a86295fd74b69b735e84086b52de7dbc24d75&)
Archived author: Deamon • Posted: 2023-02-08T21:07:22.446000+00:00
Original source
That was my attempt 13 years ago
![[Image: Scryer_Arcane_Guardian.png?ex=690c654a&i...61841763b&]](https://cdn.discordapp.com/attachments/415944535718494208/1072987026388959382/Scryer_Arcane_Guardian.png?ex=690c654a&is=690b13ca&hm=d7b9008e3c8228bba1172f656942e84bf899679e7e0b40330caaead61841763b&)
![[Image: Spawn.png?ex=690c654a&is=690b13ca&hm=f28...ebc6ab6d9&]](https://cdn.discordapp.com/attachments/415944535718494208/1072987026745479238/Spawn.png?ex=690c654a&is=690b13ca&hm=f282c79896bc4b71e2d7a68ad926ea1497cfbf3051d800562b98358ebc6ab6d9&)
![[Image: Brazier.png?ex=690c654a&is=690b13ca&hm=c...7dbc24d75&]](https://cdn.discordapp.com/attachments/415944535718494208/1072987027055837203/Brazier.png?ex=690c654a&is=690b13ca&hm=c16df48297b54204a76c6503433a86295fd74b69b735e84086b52de7dbc24d75&)
Archived author: Deamon • Posted: 2023-02-08T21:08:35.145000+00:00
Original source
Didnt use shaders back then... Like at all ♂️
Archived author: Titi • Posted: 2023-02-08T21:08:58.141000+00:00
Original source
impressive that u got everything loaded and rendered. I want to add creatures/gobjects editing to noggit at one point but I have so many things to do, and noggit really wasn't designed for that
Archived author: Titi • Posted: 2023-02-08T21:09:14.487000+00:00
Original source
need to do a massive rework of the selection system it was only designed for terrain models
Archived author: Titi • Posted: 2023-02-08T21:09:40.496000+00:00
Original source
like the gizmo being tied to the adt model classes etc
Archived author: Deamon • Posted: 2023-02-08T21:10:08.157000+00:00
Original source
One day I will replace noggit's rendering system. One day...
Archived author: Titi • Posted: 2023-02-08T21:10:33.190000+00:00
Original source
need to completely rework the selection system to get any selectable to work anyways, it's why i'm stuck on finishing the taxi/area triggers editor
Archived author: Deamon • Posted: 2023-02-08T21:11:23.156000+00:00
Original source
Everything is actor. Everything is selectable. It's kinda hard, yes