[DiscordArchive] Does it do any checks before playing the animation itself?
[DiscordArchive] Does it do any checks before playing the animation itself?
Archived author: Deleted User • Posted: 2023-02-07T08:28:46.452000+00:00
Original source
Hmm, does feel like a bit of a hack fix. Might just file this away as "client bug" <:kek:868839618898960414>
Archived author: robinsch • Posted: 2023-02-07T08:29:59.447000+00:00
Original source
Yeah I don't think this call exists in previous client versions, also it does not exist in later ...
Archived author: Deleted User • Posted: 2023-02-07T08:32:15.495000+00:00
Original source
Annoying but oh well
Archived author: robinsch • Posted: 2023-02-07T08:33:36.462000+00:00
Original source
You can likely also fix it server side, but with a bit more logic needed
Archived author: Kaev • Posted: 2023-02-07T08:34:49.391000+00:00
Original source
https://github.com/TrinityCore/TrinityCo...1234988734
[Embed: [3.3.5] Can't see other player's armor · Issue #15159 · TrinityCore...]
Hello guys, I found this bug today, I saw sometimes that TrinityCore is not displaying player armor. I tried testing this on other cores but only TrinityCore have this bug. I don't know, it...
https://github.com/TrinityCore/TrinityCore/issues/15159
Archived author: Deleted User • Posted: 2023-02-07T08:36:46.024000+00:00
Original source
Interesting, that explains why my hack fix for that of applying and removing the XRay Specs aura works.
Archived author: Kaev • Posted: 2023-02-07T08:37:23.820000+00:00
Original source
yeah, pretty crazy
Archived author: Kaev • Posted: 2023-02-07T08:37:53.067000+00:00
Original source
but according to the PR this doesn't fix it
Archived author: robinsch • Posted: 2023-02-07T08:40:38.732000+00:00
Original source
There are more out of order problems, the client expects a certain order of these being sent. This is also the cause of why you are unable to see profession / item cooldowns after map transfer.