[DiscordArchive] Just a random question, I'm not home till late tomorrow but I was wondering... If a spell requires a
[DiscordArchive] Just a random question, I'm not home till late tomorrow but I was wondering... If a spell requires a
Archived author: Jyria • Posted: 2022-12-30T03:51:37.013000+00:00
Original source
Just a random question, I'm not home till late tomorrow but I was wondering... If a spell requires a certain weapon equipped (for ex staff) to be casted and that spell is a buff like fortitude, does the buff vanish when u un-equip the staff?
Archived author: A2 • Posted: 2022-12-30T03:52:16.735000+00:00
Original source
Only if the spell is a passsive buff from the item itself
Archived author: Jyria • Posted: 2022-12-30T03:53:15.646000+00:00
Original source
Damn
Archived author: Rymercyble • Posted: 2022-12-30T03:54:04.260000+00:00
Original source
u could probably give that item custom aura and change those spells to be castable only if u have that aura
Archived author: Jyria • Posted: 2022-12-30T03:55:26.731000+00:00
Original source
Was wondering it cuz there was a necklace or a helmet from jewelcraft that has a usable spell on it that is +stamina for the full party and it vanishes when u un-equip the item. Hence why I was wondering if that logic applies to spell weapon requirements
Archived author: Jyria • Posted: 2022-12-30T03:56:17.151000+00:00
Original source
Casting won't be the issue, the problem I'd have for my project is that u would be able to cast said buff when u have a staff equipped amd un-equip the staff and keep the buff
Archived author: Peacy • Posted: 2022-12-30T04:15:48.370000+00:00
Original source
Hey there, does anyone happen to know if it is possible to add the socket/gem icons to the tooltip menu with the in game API. I wrote a set of code that reorganizes the position of some lines in item tooltips. However, socket icons are not moving with my changes haha.