Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Does any one know, how to up heal amount for shamans totem only in dingeons and raids?

[DiscordArchive] Does any one know, how to up heal amount for shamans totem only in dingeons and raids?

[DiscordArchive] Does any one know, how to up heal amount for shamans totem only in dingeons and raids?

rektbyfaith
Administrator
0
12-29-2022, 10:50 AM
#1
Archived author: DykeR • Posted: 2022-12-29T10:50:21.686000+00:00
Original source

Does any one know, how to up heal amount for shamans totem only in dingeons and raids?
rektbyfaith
12-29-2022, 10:50 AM #1

Archived author: DykeR • Posted: 2022-12-29T10:50:21.686000+00:00
Original source

Does any one know, how to up heal amount for shamans totem only in dingeons and raids?

rektbyfaith
Administrator
0
12-29-2022, 10:51 AM
#2
Archived author: TemporalUncertainty • Posted: 2022-12-29T10:51:04.514000+00:00
Original source

I was hoping for a more thematicly appropriate solution for just a select set of spells... for example allowing all classes to learn stealth (rank 2) from the rogue trainer at level 20.
rektbyfaith
12-29-2022, 10:51 AM #2

Archived author: TemporalUncertainty • Posted: 2022-12-29T10:51:04.514000+00:00
Original source

I was hoping for a more thematicly appropriate solution for just a select set of spells... for example allowing all classes to learn stealth (rank 2) from the rogue trainer at level 20.

rektbyfaith
Administrator
0
12-29-2022, 11:00 AM
#3
Archived author: Rymercyble • Posted: 2022-12-29T11:00:07.301000+00:00
Original source

im sry but i just dont understand how this works i got my custom aura i have this
```cpp
void CalculateAmount(AuraEffect const * /*aurEff*/, int32 &amount, bool & /*canBeRecalculated*/)
{
amount = (1 + amount) * 500;
}

void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(
empowered_by_stars_script::CalculateAmount,
EFFECT_0,
SPELL_AURA_MOD_DAMAGE_PERCENT_DONE
);
}
```
but it doesnt change dmg at all....i tried looking at similar scripts from TC and AC and check those spells in spell editor for cross reference but i just dont see what im doing wrong...im not sure if my spell is correct but also since that is just for dummy aura i dont think its reason
rektbyfaith
12-29-2022, 11:00 AM #3

Archived author: Rymercyble • Posted: 2022-12-29T11:00:07.301000+00:00
Original source

im sry but i just dont understand how this works i got my custom aura i have this
```cpp
void CalculateAmount(AuraEffect const * /*aurEff*/, int32 &amount, bool & /*canBeRecalculated*/)
{
amount = (1 + amount) * 500;
}

void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(
empowered_by_stars_script::CalculateAmount,
EFFECT_0,
SPELL_AURA_MOD_DAMAGE_PERCENT_DONE
);
}
```
but it doesnt change dmg at all....i tried looking at similar scripts from TC and AC and check those spells in spell editor for cross reference but i just dont see what im doing wrong...im not sure if my spell is correct but also since that is just for dummy aura i dont think its reason

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