[DiscordArchive] I am working in AzerothCore and I have a module I want to add to my server (bench's mod-arac) but it
[DiscordArchive] I am working in AzerothCore and I have a module I want to add to my server (bench's mod-arac) but it
Archived author: Bench • Posted: 2022-12-29T08:34:02.614000+00:00
Original source
Can't just have it find an encoding automatically?
Archived author: TemporalUncertainty • Posted: 2022-12-29T08:34:10.354000+00:00
Original source
yeah that's what I did
Archived author: TemporalUncertainty • Posted: 2022-12-29T08:34:24.990000+00:00
Original source
I mean it gave me a verty sternly worded warning about how it was probably going to fail... but it seems to have worked
Archived author: Bench • Posted: 2022-12-29T08:34:43.503000+00:00
Original source
Well then it probably worked, Heidi hasn't failed me with that yet
Archived author: TemporalUncertainty • Posted: 2022-12-29T08:35:23.514000+00:00
Original source
yep, it worked
Archived author: TemporalUncertainty • Posted: 2022-12-29T08:35:26.911000+00:00
Original source
sweet
Archived author: TemporalUncertainty • Posted: 2022-12-29T08:38:41.476000+00:00
Original source
so how'd you fix the starting gun issue on the human hunter?
Archived author: Bench • Posted: 2022-12-29T08:39:35.071000+00:00
Original source
Likely fiddling with race/classmasks in SkillRaceClassInfo.dbc, something I'm probably going to be doing in the next couple days since I've got some free time on my hands to work on it
Archived author: TemporalUncertainty • Posted: 2022-12-29T08:40:15.060000+00:00
Original source
lol nice
Archived author: DykeR • Posted: 2022-12-29T08:47:39.433000+00:00
Original source
In the DB, table playerstart_all spells, put skill guns, 2H maces for paladins like tauren etc, and modify skillraceclassinfo.dbc