[DiscordArchive] Wait, from the client ?
[DiscordArchive] Wait, from the client ?
Archived author: Thiaz • Posted: 2022-12-21T15:05:56.329000+00:00
Original source
Wait, from the client ?
Archived author: robinsch • Posted: 2022-12-21T15:06:00.214000+00:00
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Yes
Archived author: Thiaz • Posted: 2022-12-21T15:06:28.203000+00:00
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And how do i do that ?
Archived author: robinsch • Posted: 2022-12-21T15:06:40.167000+00:00
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I think RequestBattlegroundInstanceInfo
Archived author: robinsch • Posted: 2022-12-21T15:07:49.700000+00:00
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When client receives SMSG_BATTLEFIELD_LIST it sets 0x00bea53c to whatever BattlegroundTypeID was sent by server.
Archived author: robinsch • Posted: 2022-12-21T15:08:03.699000+00:00
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Which is checked by JoinBattlefield
Archived author: Thiaz • Posted: 2022-12-21T15:09:13.948000+00:00
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So ```void WorldSession::HandleBattlefieldListOpcode(WorldPacket &recvData)``` i guess
Archived author: robinsch • Posted: 2022-12-21T15:10:52.625000+00:00
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You don't need to change anything server side
Archived author: Thiaz • Posted: 2022-12-21T15:11:34.352000+00:00
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So only RequestBattlegroundInstanceInfo ?
Archived author: robinsch • Posted: 2022-12-21T15:12:01.638000+00:00
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Yeah, not sure about parameters tho.