[DiscordArchive] well this checks if player joined fight but i have to somehow limit what fight....this would be trig
[DiscordArchive] well this checks if player joined fight but i have to somehow limit what fight....this would be trig
Archived author: Rymercyble • Posted: 2022-12-21T14:42:48.097000+00:00
Original source
well this checks if player joined fight but i have to somehow limit what fight....this would be triggered also in pvp and instances or ?
Archived author: robinsch • Posted: 2022-12-21T14:43:03.918000+00:00
Original source
You add it as AI hook ...
Archived author: Thiaz • Posted: 2022-12-21T14:43:47.283000+00:00
Original source
Like check client wise or just lua ? Atm just trying to tag solo in skirmish
Archived author: robinsch • Posted: 2022-12-21T14:44:01.001000+00:00
Original source
Client wise
Archived author: Thiaz • Posted: 2022-12-21T14:44:14.585000+00:00
Original source
Fuck :<
Archived author: robinsch • Posted: 2022-12-21T14:44:32.280000+00:00
Original source
I mean it's not checked for skrimish
Archived author: Thiaz • Posted: 2022-12-21T14:44:52.546000+00:00
Original source
Yeah, but i intend to do it for rated also
Archived author: Rymercyble • Posted: 2022-12-21T14:46:44.937000+00:00
Original source
huh ? then why did i add threat hook i guess u mean somehow combine them ?
Archived author: robinsch • Posted: 2022-12-21T14:49:19.870000+00:00
Original source
I've implemented it as AI hook and have an optional in WorldBossAI that stores information about scaling data. But whatever suits you best.
Archived author: robinsch • Posted: 2022-12-21T14:52:14.833000+00:00
Original source
The client should not prevent you in the case, you just might need to call JoinBattlefield different.