[DiscordArchive] does any1 know some script which scales open world mobs hp by count of players attacking it ?
[DiscordArchive] does any1 know some script which scales open world mobs hp by count of players attacking it ?
Archived author: Rymercyble • Posted: 2022-12-21T10:28:33.466000+00:00
Original source
does any1 know some script which scales open world mobs hp by count of players attacking it ?
Archived author: Stark • Posted: 2022-12-21T10:32:17.526000+00:00
Original source
Turtle had that on a world boss when I played, target dummy effect or w/e they called it
Archived author: Stark • Posted: 2022-12-21T10:32:55.513000+00:00
Original source
It was a bit broken tho, everytime someone used totems or called a pet the boss would scale/heal a ton
Archived author: robinsch • Posted: 2022-12-21T11:42:52.463000+00:00
Original source
You can use auras and then stack them OnThreatReference (or w/e it's called)
Archived author: Rymercyble • Posted: 2022-12-21T11:46:21.250000+00:00
Original source
i went through some hooks closest i found so far is OnUnitEnterCombat but that probably wont make it.....i should probably mention im working with AC
Archived author: robinsch • Posted: 2022-12-21T11:47:32.734000+00:00
Original source
Yeah I think it's something I added at some point, but you can add one in
```
ThreatManager::_addThreat
```
Archived author: Rymercyble • Posted: 2022-12-21T12:10:09.597000+00:00
Original source
so u mean to add new hook inside that method ?
Archived author: robinsch • Posted: 2022-12-21T12:15:56.419000+00:00
Original source
That's what I did, not sure if AC has a similar hook
Archived author: Rymercyble • Posted: 2022-12-21T12:21:36.378000+00:00
Original source
im comparing code of TC with AC and thats night and day that method is 10 times bigger in TC
Archived author: Rymercyble • Posted: 2022-12-21T12:28:25.874000+00:00
Original source
but to be honest i dont understand ur thinking approach how to use this method to trigger scaling