[DiscordArchive] Does someone know why TC applies ```UNIT_FLAG_PLAYER_CONTROLLED``` for ```void AuraEffect::HandleAur
[DiscordArchive] Does someone know why TC applies ```UNIT_FLAG_PLAYER_CONTROLLED``` for ```void AuraEffect::HandleAur
Archived author: <o> • Posted: 2022-11-29T15:11:01.581000+00:00
Original source
45092 actually has a script attached, the others mostly don't seem to have any use at all, but haven't queried smart scripts for them
Archived author: <o> • Posted: 2022-11-29T15:13:11.926000+00:00
Original source
could be nice to have an app to search for spell ids in all table columns to see how they can be used
Archived author: robinsch • Posted: 2022-11-29T15:14:11.256000+00:00
Original source
Yeah I have integrated something similar to SpellEditor, it's kinda annoying finding out how something works if you can have raw spell data, SpellScripts, Conditions, Linked Spells etc.
Archived author: stoneharry • Posted: 2022-11-29T15:15:28.475000+00:00
Original source
Can prob add a tab to spell editor that uses template queries like the visual map builder, but for each emulator, to just fetch all the usages and display it in a pretty way
Archived author: stoneharry • Posted: 2022-11-29T15:16:39.115000+00:00
Original source
I've been avoiding integrating spell editor with emulators forever
Archived author: <o> • Posted: 2022-11-29T15:18:40.628000+00:00
Original source
could just provide the framework and let users list the relations themselves
Archived author: stoneharry • Posted: 2022-11-29T15:19:17.539000+00:00
Original source
You overestimate the ability of 90% of users